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Unified Keypoint-Based Action Recognition Framework via Structured Keypoint Pooling

CVPR 2023 · 3D vision › Human pose estimation · approach: Category-level pose estimation · 56 citations (OpenAlex)

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Measured effects reported in the paper

What was changedWhereMeasuredEffect
add object keypoints (category + contour points) to human skeletons (ablation)Structured Keypoint Pooling with PPNv2 keypoints · Kinetics-400Accuracy (%): 41.2 to 49.2 (+8.0); 43.1 to 52.3 in Table 1 (+9.2)Helped
use eight object contour points instead of bounding box points (ablation)object keypoint input · Kinetics-400Accuracy (%): 48.6 to 49.2 (+0.6)Helped
add instance-level GPB (aggregate keypoints into instance features) (ablation)Structured Keypoint Pooling · Kinetics-400 (HRNet)Accuracy (%) and runtime: 47.3 to 48.6 accuracy; runtime 89.5 to 7.2 msHelped
add frame-level GPB on top of instance-level GPB (ablation)Structured Keypoint Pooling · Kinetics-400 (HRNet)Accuracy (%) and runtime: accuracy 48.6 to 48.5 (-0.1); runtime 7.2 to 4.9 msMixed
add MLP blocks with ConcatPool (local group pooling) instead of plain MLPs (ablation)Structured Keypoint Pooling · Kinetics-400 (HRNet)Accuracy (%): 44.5 to 48.5 with GPBHelped
replace ConcatPool MLP block with MS-G3D temporal GCN module (ablation)Structured Keypoint Pooling · Kinetics-400 (HRNet)Accuracy (%): 48.5 to 45.7 (-2.8)Hurt
add batch-mixing augmentation (CutMix-style inter-sample mixing) (ablation)Pooling-Switching weakly supervised localization · UCF101-24Video AP@0.2 and AP@0.5: AP@0.2 60.4 to 61.8; AP@0.5 37.4 to 38.0Helped
use Structured Keypoint Pooling with skeleton + object keypoints (proposed) vs skeleton only under Mixamo-to-Kinetics domain shift (ablation)Structured Keypoint Pooling · Mixamo to Kinetics-400Accuracy (%): 27.6 to 28.4 (+0.8)Helped
proposed method vs. SoTA skeleton methods on skeleton-only inputStructured Keypoint Pooling · Kinetics-400 (HRNet)Accuracy (%): 50.3 vs 47.7 (PoseConv3D) and 45.1 (MS-G3D)Helped
proposed method on RWF-2000, Hockey-Fight, Crowd Violence, Movies-Fight vs SPILStructured Keypoint Pooling · violence recognition datasetsAccuracy (%): RWF-2000 89.3 to 93.4; Hockey 96.8 to 99.5; Crowd 94.5 to 94.7; Movies 98.5 to 99.0Helped
proposed skeleton-based method vs appearance-based on UCF101 and HMDB51Structured Keypoint Pooling · UCF101 / HMDB51Accuracy (%): UCF101 87.8 vs I3D 95.6; HMDB51 70.9 vs OmniSource 87.0Hurt

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