Research map / 3D vision / Depth and stereo
ShadowNeuS: Neural SDF Reconstruction by Shadow Ray Supervision
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use ShadowNeuS instead of DeepShadow | Single-view binary-shadow reconstruction · DeepShadow dataset | Depth L1: 0.0223 -> 0.0135 | Helped |
| Use ShadowNeuS instead of DeepShadow | Single-view binary-shadow reconstruction · Our binary shadow dataset | Depth L1: 0.5020 -> 0.1870 | Helped |
| Use ShadowNeuS instead of Li et al. | RGB-based reconstruction · Our RGB dataset | Depth L1: 0.8794 -> 0.1341 | Helped |
| Use ShadowNeuS instead of Li et al. | RGB-based reconstruction · Our RGB dataset | Normal MAE: 23.61 -> 15.03 | Helped |
| Add differentiable intersection points (ablation) | ShadowNeuS · Our RGB dataset | Depth L1: 0.2569 -> 0.1341 | Helped |
| Add differentiable intersection points (ablation) | ShadowNeuS · Our RGB dataset | Normal MAE: 18.01 -> 15.03 | Helped |
| Add boundary sampling using multiple shadow rays (ablation) | ShadowNeuS · Our RGB dataset | Depth L1: 0.3552 -> 0.1341 | Helped |
| Add boundary sampling using multiple shadow rays (ablation) | ShadowNeuS · Our RGB dataset | Normal MAE: 28.44 -> 15.03 | Helped |
| Increase input images from 3 to 50 | ShadowNeuS · Chair scene | Depth L1: 0.1427 -> 0.0074 | Helped |
| Add foreground-shadow supervision to background-shadow supervision (ablation) | ShadowNeuS · Lego scene | Depth L1: 0.05827 -> 0.02955 | Helped |
| Add background-shadow supervision to foreground-shadow supervision (ablation) | ShadowNeuS · Lego scene | Depth L1: 0.13569 -> 0.02955 | Helped |
| Add foreground-shadow supervision to background-shadow supervision (ablation) | ShadowNeuS · Lego scene | Normal MAE: 29.93 -> 19.59 | Helped |
Closest papers by meaning
- S$^3$-NeRF: Neural Reflectance Field from Shading and Shadow under a Single Viewpoint (NeurIPS 2022 · similarity 0.88)
- Depth-Supervised NeRF: Fewer Views and Faster Training for Free (CVPR 2022 · similarity 0.87)
- Dense Depth Priors for Neural Radiance Fields From Sparse Input Views (CVPR 2022 · similarity 0.86)
- NeRFPrior: Learning Neural Radiance Field as a Prior for Indoor Scene Reconstruction (CVPR 2025 · similarity 0.86)
- A Pre-convolved Representation for Plug-and-Play Neural Illumination Fields (AAAI 2024 · similarity 0.85)
- Gaussian Shadow Casting for Neural Characters (CVPR 2024 · similarity 0.85)
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