Research map / 3D vision / NeRF and radiance fields
SPIn-NeRF: Multiview Segmentation and Perceptual Inpainting With Neural Radiance Fields
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use two-stage multiview segmentation instead of video segmentation alone | SPIn-NeRF multiview segmentation · Multiview segmentation | IoU: 88.34 -> 91.66 | Helped |
| Use perceptual NeRF inpainting rather than LaMa (2D) | SPIn-NeRF · 3D inpainting (human masks) | LPIPS: 0.5369 -> 0.4654 | Helped |
| Use perceptual NeRF inpainting rather than LaMa (2D) | SPIn-NeRF · 3D inpainting (human masks) | FID: 174.61 -> 156.64 | Helped |
| Use predicted masks instead of human-annotated masks | SPIn-NeRF inpainting · 3D inpainting | LPIPS: 0.4654 -> 0.4662 | Hurt |
| Add depth geometry guidance (ablation) | SPIn-NeRF inpainting · 3D inpainting (human masks) | LPIPS: 0.4952 -> 0.4654 | Helped |
| Refine both RGB and depth (ablation) | SPIn-NeRF inpainting · 3D inpainting (human masks) | FID: 156.64 -> 163.79 | Hurt |
| Refine RGB without refining depth (ablation) | SPIn-NeRF inpainting · 3D inpainting (human masks) | FID: 156.64 -> 147.31 | Helped |
| Use two training stages instead of one (ablation) | SPIn-NeRF multiview segmentation · Multiview segmentation | IoU: 90.96 -> 91.66 | Helped |
| Use three training stages instead of two (ablation) | SPIn-NeRF multiview segmentation · Multiview segmentation | IoU: 91.66 -> 91.53 | No clear effect |
| Reduce input views from 60 to 10 (ablation) | SPIn-NeRF inpainting · 3D inpainting | LPIPS: 0.4654 -> 0.4726 | Hurt |
| Dilate masks by 45 iterations instead of 5 (ablation) | SPIn-NeRF inpainting · 3D inpainting | LPIPS: 0.4654 -> 0.6102 | Hurt |
| Use undilated masks instead of masks dilated by 5 iterations (ablation) | SPIn-NeRF inpainting · 3D inpainting | LPIPS: 0.4654 -> 0.4904 | Hurt |
Closest papers by meaning
- MVIP-NeRF: Multi-view 3D Inpainting on NeRF Scenes via Diffusion Prior (CVPR 2024 · similarity 0.91)
- InNeRF360: Text-Guided 3D-Consistent Object Inpainting on 360-degree Neural Radiance Fields (CVPR 2024 · similarity 0.90)
- SANeRF-HQ: Segment Anything for NeRF in High Quality (CVPR 2024 · similarity 0.89)
- NeRF-HuGS: Improved Neural Radiance Fields in Non-static Scenes Using Heuristics-Guided Segmentation (CVPR 2024 · similarity 0.89)
- Language-driven Object Fusion into Neural Radiance Fields with Pose-Conditioned Dataset Updates (CVPR 2024 · similarity 0.89)
- NeRFDeformer: NeRF Transformation from a Single View via 3D Scene Flows (CVPR 2024 · similarity 0.89)
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