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Language-driven Object Fusion into Neural Radiance Fields with Pose-Conditioned Dataset Updates
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Inserts or removes objects in a background NeRF by fine-tuning Stable Diffusion inpainting on object/background images and updating the NeRF dataset with pose-ordered, diffusion-generated views.
Problem
Adding or removing objects in NeRF scenes in a view-consistent way, without requiring meshes, depth, masks, or semantics priors.
Approach
Fine-tune a text-to-image inpainting diffusion model on object and background images, then progressively update the NeRF's training set with diffusion-blended views ordered by camera pose proximity, using nearby NeRF renderings as color hints with low denoising strength.
Key results
- Ours achieves CLIPScore 0.2743 and CLIPDC 0.1642, the best among compared methods (inpainting 0.2683 / 0.1325; traditional 3D 0.2648 / 0.1169).
- Zero123 and Instruct-NeRF2NeRF score lowest on CLIPDC (0.0361 and 0.0263), indicating poor cross-view consistency of edits.
- Fine-tuning on object images is needed for the same object to appear across views, and pose-conditioned updates avoid inconsistent object poses seen with random view updates (qualitative ablation).
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use the proposed pose-conditioned NeRF editing method instead of the strongest baseline | NeRF object insertion · 35 unique edits | CLIPScore: 0.2683 -> 0.2743 | Helped |
| Use the proposed pose-conditioned NeRF editing method instead of the strongest baseline | NeRF object insertion · 35 unique edits | CLIPDC: 0.1325 -> 0.1642 | Helped |
| Fine-tune the diffusion model on object images (ablation) | Object insertion pipeline · Multi-view object insertion | cross-view object consistency | Helped |
| Fine-tune the diffusion model on background images (ablation) | Object insertion pipeline · Multi-view object insertion | background preservation | Helped |
| Use pose-conditioned rather than random-pose dataset updates (ablation) | NeRF object insertion · Multi-view object insertion | cross-view pose consistency | Helped |
| Periodically replace old training views with new views (ablation) | NeRF object insertion · Multi-view object insertion | rendering consistency | Helped |
| Use pseudo ground-truth background images during removal (ablation) | NeRF object removal · Object removal | view consistency | Helped |
Surprising findings
- Instruct-NeRF2NeRF, a dataset-update method, fails at object insertion because it tends to preserve original geometry.
Limitations
- Views synthesized by a diffusion model may flicker, as in diffusion-based video editing.
- No theoretical foundation for pose-conditioned dataset updates is provided.
- Evaluation relies on CLIP-based metrics since no ground truth exists for scene editing.
Experimental setup
Datasets: self-captured multi-view object and background images Mip-NeRF-360 IBRNet NeRF synthetic DreamFusion synthetic data
Benchmarks: self-collected object insertion scenes (35 edits: 5 scenes x 7 objects) Mip-NeRF-360 and IBRNet (object removal)
Metrics: CLIPScore CLIP Directional Consistency (CLIPDC)
Baselines: Traditional 3D pipeline (COLMAP mesh + manual placement) Stable Diffusion inpainting Zero123 Instruct-NeRF2NeRF
Builds on: Stable Diffusion Instruct-NeRF2NeRF DreamBooth COLMAP Instant-NGP
Closest papers by meaning
- Removing Objects From Neural Radiance Fields (CVPR 2023 · similarity 0.92)
- D-NeRF: Neural Radiance Fields for Dynamic Scenes (CVPR 2021 · similarity 0.91)
- NeRF-Editing: Geometry Editing of Neural Radiance Fields (CVPR 2022 · similarity 0.91)
- SIGNeRF: Scene Integrated Generation for Neural Radiance Fields (CVPR 2024 · similarity 0.90)
- NeRF On-the-go: Exploiting Uncertainty for Distractor-free NeRFs in the Wild (CVPR 2024 · similarity 0.89)
- InsertNeRF: Instilling Generalizability into NeRF with HyperNet Modules (ICLR 2024 · similarity 0.89)
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