Research map / 3D vision / Human pose estimation
Putting People in Their Place: Affordance-Aware Human Insertion Into Scenes
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| use the proposed method instead of Stable Diffusion | Person hallucination · Person hallucination | FID: 19.651 -> 8.390 | Helped |
| use the proposed method instead of Stable Diffusion | Person hallucination · Person hallucination | PCKh: 0.023 -> 23.213 | Helped |
| use the proposed method instead of Stable Diffusion | Scene hallucination · Scene hallucination | FID: 44.687 -> 20.268 | Helped |
| add video training rather than image-only training (ablation) | Conditional generation · Conditional generation | PCKh: 8.321 -> 15.797 | Helped |
| add video training rather than image-only training (ablation) | Conditional generation · Conditional generation | FID: 13.174 -> 12.103 | Helped |
| add data augmentation to image-only training (ablation) | Conditional generation · Conditional generation | PCKh: 8.321 -> 10.660 | Helped |
| add data augmentation to image-only training (ablation) | Conditional generation · Conditional generation | FID: 13.174 -> 13.008 | Helped |
| use CLIP ViT-L/14 embeddings instead of concatenated VAE features (ablation) | Conditional generation · Conditional generation | FID: 14.956 -> 10.078 | Helped |
| use CLIP ViT-L/14 embeddings instead of concatenated VAE features (ablation) | Conditional generation · Conditional generation | PCKh: 13.020 -> 17.602 | Helped |
| use a larger 860M UNet instead of a smaller UNet (ablation) | Conditional generation · Conditional generation | FID: 12.366 -> 11.232 | Helped |
| use a larger 860M UNet instead of a smaller UNet (ablation) | Conditional generation · Conditional generation | PCKh: 15.095 -> 15.873 | Helped |
| initialize the large UNet with Stable Diffusion weights (ablation) | Conditional generation · Conditional generation | FID: 11.232 -> 10.078 | Helped |
Closest papers by meaning
- Move as You Say Interact as You Can: Language-guided Human Motion Generation with Scene Affordance (CVPR 2024 · similarity 0.87)
- IAAO: Interactive Affordance Learning for Articulated Objects in 3D Environments (CVPR 2025 · similarity 0.87)
- HOComp: Interaction-Aware Human-Object Composition (NeurIPS 2025 · similarity 0.87)
- Vision-Guided Action: Enhancing 3D Human Motion Prediction with Gaze-informed Affordance in 3D Scenes (CVPR 2025 · similarity 0.86)
- InteractAnything: Zero-shot Human Object Interaction Synthesis via LLM Feedback and Object Affordance Parsing (CVPR 2025 · similarity 0.86)
- Weakly-Supervised Affordance Grounding Guided by Part-Level Semantic Priors (ICLR 2025 · similarity 0.86)
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