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Object-Goal Visual Navigation via Effective Exploration of Relations Among Historical Navigation States

CVPR 2023 · Multi-agent systems and games › Human-AI and goal-conditioned · approach: Vision-language navigation agents · 36 citations (OpenAlex)

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Measured effects reported in the paper

What was changedWhereMeasuredEffect
Use HiNL with a VTNet visual extractor instead of the strongest reported baselineObject-goal visual navigation · iTHORSuccess rate (%): 75.1±0.8 -> 80.1±1.4Helped
Use HiNL with a VTNet visual extractor instead of the strongest reported baselineObject-goal visual navigation · iTHORSPL (%): 47.7±0.9 -> 49.8±1.9Helped
Use HiNL with a VTNet visual extractor instead of VTNetObject-goal visual navigation · RoboTHORSuccess rate (%): 53.2±1.1 -> 60.6±1.0Helped
Use HiNL with a VTNet visual extractor instead of VTNetObject-goal visual navigation · RoboTHORSPL (%): 27.5±1.7 -> 30.8±1.2Helped
Add HaSE to HiNL (ablation)HiNL with VTNet visual extractor · iTHORSuccess rate (%): 77.9 -> 80.1Helped
Add HaSE to HiNL (ablation)HiNL with VTNet visual extractor · iTHORSPL (%): 45.7 -> 49.8Helped
Add HbSR to HiNL (ablation)HiNL with VTNet visual extractor · iTHORSuccess rate (%): 75.4 -> 80.1Helped
Add HbSR to HiNL (ablation)HiNL with VTNet visual extractor · iTHORSPL (%): 46.9 -> 49.8Helped
Use absolute temporal embedding rather than no temporal embedding (ablation)HaSE in HiNL with VTNet visual extractor · iTHORSPL (%): 39.8 -> 49.8Helped
Use absolute rather than learnable temporal embedding (ablation)HaSE in HiNL with VTNet visual extractor · iTHORSPL (%): 45.8 -> 49.8Helped
Use absolute rather than relative temporal embedding (ablation)HaSE in HiNL with VTNet visual extractor · iTHORSPL (%): 44.1 -> 49.8Helped
Regularize only positive state correlations rather than both positive and negative correlations (ablation)HbSR in HiNL with VTNet visual extractor · iTHORSuccess rate (%): 75.4 -> 80.1Helped

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