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Research map / Multi-agent systems and games / Games and equilibria

Generalization in Mean Field Games by Learning Master Policies

AAAI 2022 · Multi-agent systems and games › Games and equilibria · approach: Mean-field game learning · 15 citations (OpenAlex)

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Measured effects reported in the paper

What was changedWhereMeasuredEffect
Condition the policy on the current population distributionMaster policy · Beach bar 2DexploitabilityHelped
Condition the policy on the current population distributionMaster policy · Beach bar 2DWasserstein distanceHelped
Train a population-dependent policy on Gaussian initial distributionsMaster policy · Pure exploration 1D, random and Gaussian test distributionsexploitabilityHelped
Train a population-dependent policy on Gaussian initial distributionsMaster policy · Pure exploration 1D, random and Gaussian test distributionsWasserstein distanceHelped
Use a flat histogram representation instead of a convolutional distribution embedding (ablation)Population-dependent policy · Beach bar 2Dpolicy performanceHurt

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