Research map / Detection and segmentation / Open-set and few-shot detection
LEGO-Net: Learning Regular Rearrangements of Objects in Rooms
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| replace one-pass direct regression with iterative denoising (ablation) | LEGO-Net · Table-Chair: Symmetry & Parallelism | success rate: 16% -> 91.2% | Helped |
| replace one-pass direct regression with iterative denoising (ablation) | LEGO-Net · Table-Chair: Uniform Spacing | success rate: 18.6% -> 96% | Helped |
| replace one-pass direct regression with iterative denoising (ablation) | LEGO-Net · Table-Chair: Grouping by Shape | success rate: 23.6% -> 87.8% | Helped |
| add Langevin noise during iterative denoising (ablation) | LEGO-Net · Table-Chair: Symmetry & Parallelism; Uniform Spacing; Grouping by Shape | success rate: 91.2% -> 91.4%; 96% -> 97.2%; 87.8% -> 89.2% | Helped |
| omit Langevin noise during iterative denoising (ablation) | LEGO-Net · 3D-FRONT Living Room and Bedroom | KID: 67 -> 51; 37 -> 27 | Helped |
| omit Langevin noise during iterative denoising (ablation) | LEGO-Net · 3D-FRONT Living Room and Bedroom | EMD to GT: 0.125 -> 0.117; 0.086 -> 0.0815 | Helped |
| replace PointNet with ResNet for floor-plan encoding (ablation) | LEGO-Net · 3D-FRONT floor-boundary placement | percentage of scenes with 90% of furniture within boundaries: 84.4% -> 83.8%; 54.4% -> 54% | Hurt |
| add noise to the PointNet floor-plan encoder (ablation) | LEGO-Net · 3D-FRONT floor-boundary placement | percentage of scenes with 90% of furniture within boundaries: 84.4% -> 84.2%; 54.4% -> 54.2% | Hurt |
| predict relative rather than absolute transformations (ablation) | LEGO-Net · Table-Chair: Uniform & Parallelism | Distance Moved: 2.98e-1 -> 2.47e-1 | Helped |
| predict relative rather than absolute transformations (ablation) | LEGO-Net · Table-Chair: Uniform & Parallelism | EMD to GT: 5.16e-2 -> 1.58e-1 | Hurt |
| use LEGO-Net iterative denoising rather than ATISS failure-correction | Room rearrangement · 3D-FRONT Living Room and Bedroom | KID: 280 -> 51; 240 -> 27 | Helped |
| use LEGO-Net iterative denoising rather than ATISS failure-correction | Room rearrangement · 3D-FRONT Living Room and Bedroom | Distance Moved: 0.1473 -> 0.086; 0.2025 -> 0.0492 | Helped |
Closest papers by meaning
- DiffuScene: Denoising Diffusion Models for Generative Indoor Scene Synthesis (CVPR 2024 · similarity 0.87)
- A Category Agnostic Model for Visual Rearrangment (CVPR 2024 · similarity 0.87)
- OptiScene: LLM-driven Indoor Scene Layout Generation via Scaled Human-aligned Data Synthesis and Multi-Stage Preference Optimization (NeurIPS 2025 · similarity 0.86)
- DeBaRA: Denoising-Based 3D Room Arrangement Generation (NeurIPS 2024 · similarity 0.86)
- Disentangled 3D Scene Generation with Layout Learning (ICML 2024 · similarity 0.86)
- Task Planning for Object Rearrangement in Multi-Room Environments (AAAI 2024 · similarity 0.85)
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