Research map / Multi-agent systems and games / Human-AI and goal-conditioned
Curiosity-Driven Exploration via Latent Bayesian Surprise
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use latent-space Bayesian surprise rather than parameter-space Bayesian surprise | LBS exploration · Mountain Car | state-space coverage: around 90% for LBS, VIME, ICM and Disagreement | No clear effect |
| Use latent-space Bayesian surprise rather than parameter-space Bayesian surprise | LBS exploration · Half-Cheetah | state-space coverage: around 73% vs $\sim$49% | Helped |
| Use latent-space Bayesian surprise rather than prediction error to generate curiosity rewards | LBS · Stochastic Mountain Car | state-space coverage | Helped |
| Use latent Bayesian surprise to score transitions | curiosity-driven exploration · Stochastic MNIST | intrinsic motivation ratio at convergence | Helped |
| Use latent Bayesian surprise instead of pixel-space surprisal | arcade-game exploration · Arcade games | average game score: best average final score in 5 out of 9 games | Helped |
| Reconstruct features instead of pixels (ablation) | LBS · Arcade games | game score | Helped |
| Remove episodic-count modulation (ablation) | NGU and RIDE · Continuous control and stochastic benchmarks | exploration performance | Hurt |
| Use pixel reconstruction instead of feature reconstruction (ablation) | LBS · Arcade games | game score | Hurt |
| Add episodic-count modulation (ablation) | NGU and RIDE · Stochastic benchmarks | exploration performance | Helped |
Closest papers by meaning
- Curiosity in Hindsight: Intrinsic Exploration in Stochastic Environments (ICML 2023 · similarity 0.91)
- Curiosity-driven Exploration by Self-supervised Prediction (ICML 2017 · similarity 0.89)
- Wonder Wins Ways: Curiosity-Driven Exploration through Multi-Agent Contextual Calibration (NeurIPS 2025 · similarity 0.89)
- Bayesian Exploration Networks (ICML 2024 · similarity 0.87)
- Beyond Optimism: Exploration With Partially Observable Rewards (NeurIPS 2024 · similarity 0.85)
- Reinforcement Learning Under Latent Dynamics: Toward Statistical and Algorithmic Modularity (NeurIPS 2024 · similarity 0.85)
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