Research map / Reinforcement learning / Policy gradient and actor-critic
Bayesian Distributional Policy Gradients
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use BDPG with posterior information-gain curiosity instead of naive exploration | BDPG · Atari hard-exploration games | score | Helped |
| Use Bayesian inference-based return estimation instead of WGAN or quantile regression | Atari games · 8 Atari games | score | Mixed |
| Use Bayesian inference-based return estimation instead of WGAN | BDPG naive · MuJoCo tasks | score | Helped |
| Use a longer bootstrap length instead of a short bootstrap length (ablation) | BDPG · Breakout and Q*bert | average score | Helped |
| Set bootstrap length to 1 (ablation) | BDPG · Breakout and Q*bert | average score | Hurt |
| Use an excessively large bootstrap length (ablation) | BDPG · Breakout and Q*bert | average score | No clear effect |
| Remove the information-gain truncation cap (ablation) | BDPG · Breakout and Q*bert | average score | Hurt |
| Combine a long bootstrap length with a large information-gain cap (ablation) | BDPG · Breakout and Q*bert | average score | Hurt |
Closest papers by meaning
- Distributional Reinforcement Learning With Quantile Regression (AAAI 2018 · similarity 0.92)
- Intrinsic Benefits of Categorical Distributional Loss: Uncertainty-aware Regularized Exploration in Reinforcement Learning (NeurIPS 2025 · similarity 0.90)
- Diverse Projection Ensembles for Distributional Reinforcement Learning (ICLR 2024 · similarity 0.89)
- Near-Minimax-Optimal Distributional Reinforcement Learning with a Generative Model (NeurIPS 2024 · similarity 0.89)
- A Distributional Analogue to the Successor Representation (ICML 2024 · similarity 0.89)
- Distributional Reinforcement Learning with Regularized Wasserstein Loss (NeurIPS 2024 · similarity 0.88)
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