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Research map / 3D vision / Depth and stereo

3D Moments From Near-Duplicate Photos

CVPR 2022 · 3D vision › Depth and stereo · approach: Camera model and calibration for SfM · 18 citations (OpenAlex)

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Measured effects reported in the paper

What was changedWhereMeasuredEffect
Use feature LDIs with scene-flow-based rendering rather than the tested baseline pipelines3D Moments · NVIDIA Dynamic SceneLPIPS: 0.177 -> 0.145Helped
Use feature LDIs with scene-flow-based rendering rather than the tested baseline pipelines3D Moments · UCSD Multi-View VideoLPIPS: 0.120 -> 0.078Helped
Add learned features instead of splatting RGB colors (ablation)3D Moments · NVIDIA Dynamic ScenePSNR: 21.16 -> 21.72Helped
Add learned features instead of splatting RGB colors (ablation)3D Moments · NVIDIA Dynamic SceneLPIPS: 0.173 -> 0.145Helped
Add color and depth inpainting to the LDIs (ablation)3D Moments · NVIDIA Dynamic SceneSSIM: 0.685 -> 0.702Helped
Add color and depth inpainting to the LDIs (ablation)3D Moments · NVIDIA Dynamic SceneLPIPS: 0.145 -> 0.145No clear effect
Use bidirectional instead of single-directional scene flow (ablation)3D Moments · NVIDIA Dynamic SceneLPIPS: 0.151 -> 0.145Helped
Use bidirectional instead of single-directional scene flow (ablation)3D Moments · NVIDIA Dynamic ScenePSNR: 21.56 -> 21.72Helped

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