Research map / 3D vision / Depth and stereo
3D Moments From Near-Duplicate Photos
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use feature LDIs with scene-flow-based rendering rather than the tested baseline pipelines | 3D Moments · NVIDIA Dynamic Scene | LPIPS: 0.177 -> 0.145 | Helped |
| Use feature LDIs with scene-flow-based rendering rather than the tested baseline pipelines | 3D Moments · UCSD Multi-View Video | LPIPS: 0.120 -> 0.078 | Helped |
| Add learned features instead of splatting RGB colors (ablation) | 3D Moments · NVIDIA Dynamic Scene | PSNR: 21.16 -> 21.72 | Helped |
| Add learned features instead of splatting RGB colors (ablation) | 3D Moments · NVIDIA Dynamic Scene | LPIPS: 0.173 -> 0.145 | Helped |
| Add color and depth inpainting to the LDIs (ablation) | 3D Moments · NVIDIA Dynamic Scene | SSIM: 0.685 -> 0.702 | Helped |
| Add color and depth inpainting to the LDIs (ablation) | 3D Moments · NVIDIA Dynamic Scene | LPIPS: 0.145 -> 0.145 | No clear effect |
| Use bidirectional instead of single-directional scene flow (ablation) | 3D Moments · NVIDIA Dynamic Scene | LPIPS: 0.151 -> 0.145 | Helped |
| Use bidirectional instead of single-directional scene flow (ablation) | 3D Moments · NVIDIA Dynamic Scene | PSNR: 21.56 -> 21.72 | Helped |
Closest papers by meaning
- Layered Motion Fusion: Lifting Motion Segmentation to 3D in Egocentric Videos (CVPR 2025 · similarity 0.84)
- Scene Splatter: Momentum 3D Scene Generation from Single Image with Video Diffusion Model (CVPR 2025 · similarity 0.84)
- World from Motion: Generative Dynamic Gaussian Reconstruction from Monocular Video (NeurIPS 2026 · similarity 0.84)
- Generating 3D-Consistent Videos from Unposed Internet Photos (CVPR 2025 · similarity 0.84)
- MoDGS: Dynamic Gaussian Splatting from Casually-captured Monocular Videos with Depth Priors (ICLR 2025 · similarity 0.84)
- Optimizing 4D Gaussians for Dynamic Scene Video from Single Landscape Images (ICLR 2025 · similarity 0.84)
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