Research map / 3D vision / Human pose estimation
Populating 3D Scenes by Learning Human-Scene Interaction
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Add scene semantic features to contact features (ablation) | POSA scene population · PROX test set vs. PROX GT | Generation preference (%): 46.9% -> 49.1% | Helped |
| Add scene semantic features to contact features (ablation) | POSA scene population · Human-scene generation vs. PLACE | Preference for POSA variant (%): 60.7% -> 61.0% | Helped |
| Use clothed meshes with semantic features instead of contact-only features (ablation) | POSA-clothing · PROX test set vs. PROX GT | Generation preference (%): 55.0% -> 60.6% | Helped |
| Replace hand-selected PROX contact points with learned POSA interaction features | Monocular pose estimation · PROX | PJE (mm): 167.08 -> 154.33 | Helped |
| Replace hand-selected PROX contact points with learned POSA interaction features | Monocular pose estimation · PROX | V2V (mm): 166.51 -> 154.84 | Helped |
| Replace hand-selected PROX contact points with learned POSA interaction features | Monocular pose estimation · PROX | p.PJE (mm): 71.97 -> 73.17 | Hurt |
| Replace hand-selected PROX contact points with learned POSA interaction features | Monocular pose estimation · PROX | p.V2V (mm): 61.14 -> 63.23 | Hurt |
| Add scene semantics to contact-only features (ablation) | POSA scene population · PROX test scenes | Non-collision score: 0.97 -> 0.97 | No clear effect |
| Add scene semantics to contact-only features (ablation) | POSA scene population · PROX test scenes | Contact score: 1.0 -> 0.99 | Hurt |
| Add scene semantics to contact-only features (ablation) | POSA scene population · PROX test scenes | Entropy: 2.94 -> 2.92 | Hurt |
| Add scene semantics to contact-only features (ablation) | POSA scene population · PROX test scenes | Cluster size: 2.28 -> 2.27 | Hurt |
Closest papers by meaning
- InteractAnything: Zero-shot Human Object Interaction Synthesis via LLM Feedback and Object Affordance Parsing (CVPR 2025 · similarity 0.90)
- Reconstructing Close Human Interaction with Appearance and Proxemics Reasoning (CVPR 2025 · similarity 0.88)
- PICO: Reconstructing 3D People In Contact with Objects (CVPR 2025 · similarity 0.88)
- GenZI: Zero-Shot 3D Human-Scene Interaction Generation (CVPR 2024 · similarity 0.88)
- InterAct: Advancing Large-Scale Versatile 3D Human-Object Interaction Generation (CVPR 2025 · similarity 0.88)
- InteractVLM: 3D Interaction Reasoning from 2D Foundational Models (CVPR 2025 · similarity 0.87)
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