Research map / Point clouds / Point cloud classification
Neural Point Cloud Rendering via Multi-Plane Projection
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| use learned point features rather than point RGB values (ablation) | Multi-Plane Projection renderer · ScanNet | PSNR: 22.259 -> 22.813 | Helped |
| use learned point features rather than point RGB values (ablation) | Multi-Plane Projection renderer · ScanNet | SSIM: 0.818 -> 0.835 | Helped |
| use learned point features rather than point RGB values (ablation) | Multi-Plane Projection renderer · ScanNet | LPIPS: 0.290 -> 0.234 | Helped |
| use learned point features rather than point RGB values (ablation) | Multi-Plane Projection renderer · Matterport 3D | PSNR: 17.833 -> 18.09 | Helped |
| use learned point features rather than point RGB values (ablation) | Multi-Plane Projection renderer · Matterport 3D | SSIM: 0.601 -> 0.649 | Helped |
| use learned point features rather than point RGB values (ablation) | Multi-Plane Projection renderer · Matterport 3D | LPIPS: 0.610 -> 0.534 | Helped |
| project point features into layered camera-frustum volume instead of directly onto the 2D image plane | Multi-Plane Projection renderer · ScanNet | PSNR: 22.911 -> 22.813 | Hurt |
| project point features into layered camera-frustum volume instead of directly onto the 2D image plane | Multi-Plane Projection renderer · ScanNet | LPIPS: 0.245 -> 0.234 | Helped |
| project point features into layered camera-frustum volume instead of directly onto the 2D image plane | Multi-Plane Projection renderer · Matterport 3D | PSNR: 17.931 -> 18.09 | Helped |
| project point features into layered camera-frustum volume instead of directly onto the 2D image plane | Multi-Plane Projection renderer · Matterport 3D | SSIM: 0.622 -> 0.649 | Helped |
| project point features into layered camera-frustum volume instead of directly onto the 2D image plane | Multi-Plane Projection renderer · Matterport 3D | LPIPS: 0.597 -> 0.534 | Helped |
Closest papers by meaning
- Learning Efficient Point Cloud Generation for Dense 3D Object Reconstruction (AAAI 2018 · similarity 0.88)
- Pointersect: Neural Rendering With Cloud-Ray Intersection (CVPR 2023 · similarity 0.88)
- Point2Real: Bridging the Gap between Point Cloud and Realistic Image for Open-World 3D Recognition (AAAI 2024 · similarity 0.86)
- Multi-View Representation is What You Need for Point-Cloud Pre-Training (ICLR 2024 · similarity 0.86)
- LinNet: Linear Network for Efficient Point Cloud Representation Learning (NeurIPS 2024 · similarity 0.86)
- Sparse Point Cloud Patches Rendering via Splitting 2D Gaussians (CVPR 2025 · similarity 0.86)
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