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Research map / 3D vision / Depth and stereo

Deep 3D Capture: Geometry and Reflectance From Sparse Multi-View Images

CVPR 2020 · 3D vision › Depth and stereo · approach: Cost-volume multi-view stereo · 89 citations (OpenAlex)

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Measured effects reported in the paper

What was changedWhereMeasuredEffect
Use pairwise view encoding with max-pooled features instead of a stacked-image U-NetMulti-view SVBRDF estimation · Synthetic test setRoughness L2 error: 0.0359 -> 0.0275Helped
Use pairwise view encoding with max-pooled features instead of a stacked-image U-NetMulti-view SVBRDF estimation · Synthetic test setDiffuse L2 error: 0.0060 -> 0.0061Hurt
Add the reference image to the warped-image input (ablation)Multi-view SVBRDF estimation · Synthetic test setNormal L2 error: 0.0456 -> 0.0363Helped
Add depth maps to reference and warped images (ablation)Multi-view SVBRDF estimation · Synthetic test setNormal L2 error: 0.0363 -> 0.0321Helped
Add lighting/viewing direction maps to reference and warped images (ablation)Multi-view SVBRDF estimation · Synthetic test setNormal L2 error: 0.0363 -> 0.0304Helped
Use both depth maps and lighting/viewing direction maps (ablation)Multi-view SVBRDF estimation · Synthetic test setRoughness L2 error: 0.0306 -> 0.0275Helped
Optimize latent reflectance features rather than independently optimizing per-vertex BRDFsSVBRDF and geometry refinement · Real captured objectsAppearance consistencyHelped
Add non-rigid per-view warping during refinement (ablation)SVBRDF and geometry refinement · Real captured objectsEdge sharpnessHelped
Add per-vertex BRDF refinement after latent-space optimization (ablation)SVBRDF and geometry refinement · Real captured objectsHigh-frequency appearance detailHelped
Use six sparse views instead of a single imageShape and SVBRDF reconstruction · Synthetic test setNormal L2 error: 0.1075 -> 0.0226Helped

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