Research map / 3D vision / Depth and stereo
InverseRenderNet: Learning Single Image Inverse Rendering
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use InverseRenderNet instead of Fan et al. | Intrinsic image decomposition on IIW · IIW | WHDR: 14.5 -> 21.4 | Hurt |
| Use InverseRenderNet instead of Li et al. | Albedo estimation · MegaDepth | MSE: 0.0171 -> 0.0170 | Helped |
| Use InverseRenderNet instead of Li et al. | Albedo estimation · MegaDepth | LMSE: 0.0637 -> 0.0718 | Hurt |
| Use InverseRenderNet instead of Li et al. | Albedo estimation · MegaDepth | DSSIM: 0.208 -> 0.201 | Helped |
| Use InverseRenderNet instead of Li et al. | Normal estimation · MegaDepth | Mean angular error: 50.6 -> 37.7 | Helped |
| Use InverseRenderNet instead of SIRFS | Normal estimation · MegaDepth | Median angular error: 48.5 -> 34.8 | Helped |
Closest papers by meaning
- Neural Inverse Rendering for General Reflectance Photometric Stereo (ICML 2018 · similarity 0.90)
- MVInverse: Feed-forward Multiview Inverse Rendering in Seconds (CVPR 2026 · similarity 0.89)
- Uncalibrated Neural Inverse Rendering for Photometric Stereo of General Surfaces (CVPR 2021 · similarity 0.89)
- Modeling Indirect Illumination for Inverse Rendering (CVPR 2022 · similarity 0.88)
- InverseFaceNet: Deep Monocular Inverse Face Rendering (CVPR 2018 · similarity 0.88)
- Diffusion Reflectance Map: Single-Image Stochastic Inverse Rendering of Illumination and Reflectance (CVPR 2024 · similarity 0.86)
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