Research map / 3D vision / Human pose estimation
Embodied Question Answering in Photorealistic Environments With Point Cloud Perception
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use inflection-weighted rather than unweighted behavior-cloning loss (ablation) | Memory navigation models · MP3D-EQA test, T_-30 | d_T: 1.330 -> 0.830 | Helped |
| Use inflection weighting (ablation) | M+PC · MP3D-EQA test, T_-30 | IoU_T: 0.114 -> 0.114 | Helped |
| Add memory to a reactive navigator (ablation) | Navigation models · MP3D-EQA test, T_-30 | d_T: 1.330 -> 0.830 | Helped |
| Add RGB perception (ablation) | Memory navigator · MP3D-EQA test, T_-30 | d_T: 0.830 -> 1.157 | Hurt |
| Add RGB perception (ablation) | Memory navigator · MP3D-EQA test, T_-30 | IoU_T: 0.091 -> 0.136 | Helped |
| Add point-cloud perception (ablation) | Memory navigator · MP3D-EQA test, T_-30 | %_collision: 10.989 -> 9.169 | Helped |
| Add both point-cloud and RGB perception (ablation) | Memory navigator · MP3D-EQA test, T_-30 | IoU_T: 0.091 -> 0.179 | Helped |
| Add the question input (ablation) | M+PC · MP3D-EQA test, T_-30 | d_T: 1.020 -> 1.030 | Hurt |
| Add the question input (ablation) | M+PC+RGB · MP3D-EQA test, T_-30 | d_T: 0.940 -> 1.044 | Hurt |
| Jointly train RGB encoder on segmentation, depth, and autoencoding (ablation) | ResNet50 · MP3D-EQA validation | MIOU: 0.002 -> 0.078 | Helped |
| Use spatial attention rather than standard attention for VQA (ablation) | RGB question-answering model · MP3D-EQA validation | Top-1 (%): 40.0 -> 46.2 | Helped |
| Combine RGB and point-cloud inputs (ablation) | Memory navigator · MP3D-EQA test, T_-30 | %_collision: 9.169 -> 9.574 | Mixed |
Closest papers by meaning
- D3D-VLP: Dynamic 3D Vision-Language-Planning Model for Embodied Grounding and Navigation (CVPR 2026 · similarity 0.88)
- NavBench: Probing Multimodal Large Language Models for Embodied Navigation (NeurIPS 2025 · similarity 0.87)
- Image2Sim: Scaling Embodied Navigation via Generative Neural Simulator (NeurIPS 2026 · similarity 0.87)
- Multi-modal Situated Reasoning in 3D Scenes (NeurIPS 2024 · similarity 0.87)
- Embodied Scene Understanding for Vision Language Models via MetaVQA (CVPR 2025 · similarity 0.87)
- Spatial Understanding from Videos: Structured Prompts Meet Simulation Data (NeurIPS 2025 · similarity 0.87)
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