Research map / Detection and segmentation / Open-set and few-shot detection
Interactive Image Segmentation With Latent Diversity
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| add the latent-diversity proposal and selection architecture | interactive image segmentation · DAVIS, GrabCut, SBD, and COCO | clicks to reach 85% or 90% IoU | Helped |
| use VGG feature maps in the augmented input (ablation) | the segmentation network · DAVIS | average clicks to 85% IoU: 9.41 -> 5.95 | Helped |
| use IoU loss instead of cross-entropy (ablation) | the segmentation network · DAVIS | average clicks to 85% IoU: 7.18 -> 5.95 | Helped |
| use IoU loss instead of L1 (ablation) | the segmentation network · DAVIS | average clicks to 85% IoU: 6.93 -> 5.95 | Helped |
| generate diverse intermediate segmentations (ablation) | the segmentation network · DAVIS | average clicks to 85% IoU: 7.26 -> 5.95 | Helped |
| include distance transforms in the input (ablation) | the segmentation network · DAVIS | average clicks to 85% IoU: 9.11 -> 5.95 | Helped |
| include positive and negative clicks in the input (ablation) | the segmentation network · DAVIS | average clicks to 85% IoU: 9.67 -> 5.95 | Helped |
| add click soft constraints to the loss (ablation) | the segmentation network · DAVIS | average clicks to 85% IoU: 6.32 -> 5.95 | Helped |
| use a selection network rather than ranked diversity loss (ablation) | the proposal-selection pipeline · DAVIS | average clicks to 85% IoU: 6.13 -> 5.95 | Helped |
| use CAN rather than U-net for the segmentation network (ablation) | the proposed approach · DAVIS and GrabCut | clicks to reach 85% or 90% IoU: 6.25 -> 5.95; 9.96 -> 9.57; 3.22 -> 3.20; 4.81 -> 4.79 | Helped |
| increase the number of intermediate solutions up to M = 6 (ablation) | the proposal network · DAVIS and GrabCut | clicks to reach 85% or 90% IoU | Helped |
| remove graph-cut postprocessing | the DOS baseline · VGA-resolution images | running time (ms): 549 -> 236 | Helped |
Closest papers by meaning
- Rethinking Interactive Image Segmentation with Low Latency High Quality and Diverse Prompts (CVPR 2024 · similarity 0.90)
- TETRIS: Towards Exploring the Robustness of Interactive Segmentation (AAAI 2024 · similarity 0.89)
- NTClick: Achieving Precise Interactive Segmentation With Noise-tolerant Clicks (CVPR 2025 · similarity 0.86)
- Explore In-Context Segmentation via Latent Diffusion Models (AAAI 2025 · similarity 0.86)
- RClicks: Realistic Click Simulation for Benchmarking Interactive Segmentation (NeurIPS 2024 · similarity 0.86)
- Repurposing Stable Diffusion Attention for Training-Free Unsupervised Interactive Segmentation (CVPR 2025 · similarity 0.86)
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