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TETRIS: Towards Exploring the Robustness of Interactive Segmentation

AAAI 2024 · Adversarial robustness and security › Attacks on text and graphs · approach: Latency and driving-perception attacks · 2 citations (OpenAlex)

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Introduces TETRIS, a high-resolution interactive segmentation benchmark with real-user clicks, and an adversarial click-optimization protocol that measures model robustness via BIoU min/max trajectories.

Problem

Interactive segmentation evaluation relies on mostly low-resolution datasets and on IoU, which is insensitive to boundary quality, and does not account for how sensitive models are to the placement of user clicks.

Approach

Optimize adversarial click positions (greedy, about 10 forward-backward steps per click) to find the worst and best click placements, and measure the spread of IoU/Boundary-IoU across them as a robustness metric, on a new high-resolution manually labeled dataset.

Key results

Surprising findings

Limitations

Experimental setup

Datasets: GrabCut Berkeley DAVIS COCO-MVal TETRIS

Benchmarks: GrabCut Berkeley DAVIS COCO-MVal TETRIS

Metrics: BIoU (AuC@10) IoU BIoU spread (D)

Baselines: RITM SimpleClick CDNet GPCIS CFR-ICL SAM SAM-HQ MobileSAM

Builds on: Boundary IoU RITM SimpleClick

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