Research map / Video / Action recognition
Modeling Temporal Dynamics and Spatial Configurations of Actions Using Two-Stream Recurrent Neural Networks
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Combine temporal and spatial RNN streams | Skeleton action recognition · NTU RGB+D cross subject | accuracy: 66.1 -> 68.6 | Helped |
| Combine temporal and spatial RNN streams | Skeleton action recognition · SBU Interaction | accuracy: 89.0 -> 91.9 | Helped |
| Add 3D transformation augmentation (ablation) | Two-stream RNN · NTU RGB+D cross view | accuracy: 71.7 -> 79.5 | Helped |
| Add 3D transformation augmentation (ablation) | Two-stream RNN · NTU RGB+D cross subject | accuracy: 68.6 -> 71.3 | Helped |
| Use hierarchical rather than stacked temporal RNN (ablation) | Temporal RNN · NTU RGB+D cross subject | accuracy: 66.1 -> 67.8 | Helped |
| Use traversal rather than chain joint ordering (ablation) | Spatial RNN · SBU Interaction | accuracy: 82.2 -> 86.6 | Helped |
| Add a third stacked RNN layer (ablation) | Stacked RNN · NTU RGB+D cross view | accuracy: 68.9 -> 69.2 | Helped |
| Reduce stacked RNN hidden size to 256 per layer (ablation) | Stacked RNN · NTU RGB+D cross view | accuracy: 68.9 -> 68.2 | Hurt |
| Increase stacked RNN hidden size to 1024 per layer (ablation) | Stacked RNN · NTU RGB+D cross view | accuracy: 68.9 -> 68.9 | No clear effect |
| Add a second RNN layer for body parts (ablation) | Hierarchical RNN · NTU RGB+D cross view | accuracy: 70.5 -> 71.4 | Helped |
| Increase body-part hidden size from 128 to 256 (ablation) | Hierarchical RNN · NTU RGB+D cross view | accuracy: 70.5 -> 71.4 | Helped |
| Increase whole-body hidden size from 512 to 1024 (ablation) | Hierarchical RNN · NTU RGB+D cross view | accuracy: 70.5 -> 70.6 | No clear effect |
Closest papers by meaning
- Spatial Temporal Graph Convolutional Networks for Skeleton-Based Action Recognition (AAAI 2018 · similarity 0.91)
- Two-Stream Adaptive Graph Convolutional Networks for Skeleton-Based Action Recognition (CVPR 2019 · similarity 0.91)
- A New Representation of Skeleton Sequences for 3D Action Recognition (CVPR 2017 · similarity 0.90)
- An End-to-End Spatio-Temporal Attention Model for Human Action Recognition from Skeleton Data (AAAI 2017 · similarity 0.90)
- Revealing Key Details to See Differences: A Novel Prototypical Perspective for Skeleton-based Action Recognition (CVPR 2025 · similarity 0.89)
- Heterogeneous Skeleton-Based Action Representation Learning (CVPR 2025 · similarity 0.88)
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