Research map / 3D vision / 3D generation
Learning Action Maps of Large Environments via First-Person Vision
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Transfer scene and activity information from a source scene to a novel scene using spatial, object, and scene kernels | Action Maps · Novel scenes | F1 | Helped |
| Fit activity observations from all scenes jointly rather than using each scene's observations alone | Action Maps · Office Flr. A | W. Mean F1: 0.69 $\pm$ 0.04 -> 0.73 $\pm$ 0.02 | Helped |
| Add object-detection and scene-classification side information to the spatial kernel (ablation) | Action Maps · Office Flr. A, single scene | W. Mean F1: 0.72 $\pm$ 0.01 -> 0.69 $\pm$ 0.04 | No clear effect |
| Use all side information and jointly fit scenes instead of using only the spatial kernel on one scene (ablation) | Action Maps · Office Flr. A | W. Mean F1: 0.72 $\pm$ 0.01 -> 0.73 $\pm$ 0.02 | Helped |
| Use scene-classification rather than object-detection side information (ablation) | Action Maps · Novel scenes | W. Mean F1: Office Flr. B: 0.67 $\pm$ 0.02 -> 0.69 $\pm$ 0.02; Office Flr. C: 0.55 $\pm$ 0.1 -> 0.56 $\pm$ 0.08; Office Flr. D: 0.51 | Mixed |
| Add object-detection side information to spatial and scene-classification kernels (ablation) | Action Maps · Novel scenes | W. Mean F1: Office Flr. B: 0.69 $\pm$ 0.02 -> 0.54 $\pm$ 0.03; Office Flr. C: 0.56 $\pm$ 0.08 -> 0.63 $\pm$ 0.05; Office Flr. D: 0.5 | Mixed |
| Use detected rather than labelled activity observations (ablation) | Action Maps · Office Flr. A, all scenes | W. Mean F1: 0.73 $\pm$ 0.02 -> 0.71 $\pm$ 0.02 | No clear effect |
| Increase the amount of observed activity demonstrations | Action Maps · Office Flr. A, Office Flr. D, and Home A | F1 | Helped |
Closest papers by meaning
- Learning to Evolve Scenes: Reasoning about Human Activities with Scene Graphs (NeurIPS 2026 · similarity 0.88)
- SAW-Bench: Learning Situated Awareness in the Real World (ICML 2026 · similarity 0.87)
- Grounding Video Models to Actions through Goal Conditioned Exploration (ICLR 2025 · similarity 0.86)
- Action Scene Graphs for Long-Form Understanding of Egocentric Videos (CVPR 2024 · similarity 0.85)
- EgoExoLearn: A Dataset for Bridging Asynchronous Ego- and Exo-centric View of Procedural Activities in Real World (CVPR 2024 · similarity 0.85)
- DIV-FF: Dynamic Image-Video Feature Fields For Environment Understanding in Egocentric Videos (CVPR 2025 · similarity 0.85)
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