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Word2Vec4Kids: Interactive Challenges to Introduce Middle School Students to Word Embeddings

AAAI 2025 · Large language models › AI and society · approach: Classroom tools and student perceptions · 4 citations (OpenAlex)

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Presents Word2Vec4Kids, a native macOS interactive app teaching middle schoolers word embeddings via Word2Vec exploration games, and reports engagement and post-survey results from 38 students.

Problem

Middle school students lack accessible, engaging tools for learning AI/NLP representation concepts such as word embeddings, which matter for AI literacy.

Approach

A native macOS educational app built on a slimmed 200-dimensional Word2Vec vocabulary (70k words, offensive words removed), with a custom Swift nearest-neighbor engine validated against gensim, a PCA-based 2D visualization (including an emotion-biased projection), and game modes (Neighbor Navigator, Word Quest, Word Alchemy) for hands-on exploration.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Use Word2Vec4Kids as an interactive introduction to word embeddingsMiddle school students · Post-survey concept questionsperfect score rate: 44.5%Helped
Use Word2Vec4Kids to teach word-placement conceptsMiddle school students · Post-survey word-placement questionaccuracy: 87%Helped
Use Word2Vec4Kids to teach benefits of vector embeddingsMiddle school students · Post-survey vector-embedding benefits questioncorrect response rate: 42%Mixed
Use the interactive Word Quest game modeMiddle school students · Word Queststudents attempting at least one challenge: 75%Helped
Use Word2Vec4Kids across grade levelsMiddle school students · Post-survey concept questionsscoreNo clear effect
Increase time spent using the applicationWord2Vec4Kids · Post-survey concept questionsscore correlation with application usageNo clear effect

Surprising findings

Limitations

Experimental setup

Datasets: Word2Vec pretrained vectors (slimmed 70,000-word, 200-dim set) CMU offensive/profane word list

Metrics: post-survey multiple-choice score distribution challenge completion engagement observations

Baselines: gensim Bandyopadhyay et al. online word embedding demos

Builds on: Word2Vec gensim NLP4All

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