Research map / Reinforcement learning / Policy gradient and actor-critic
Estimating the Maximum Expected Value in Continuous Reinforcement Learning Problems
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| use Weighted FQI-inf (continuous actions) instead of FQI with 100 discretized actions | FQI with GP · Swing-up pendulum continuous actions, 5 episodes | average reward: 0.412 -> 0.426 | Helped |
| use Weighted FQI-inf instead of FQI with discretized actions | FQI with GP · Swing-up pendulum continuous actions, 20 episodes | average reward: 0.793 -> 0.823 | Helped |
| use Weighted FQI-inf instead of Double FQI | Double FQI · Swing-up pendulum continuous actions, 5 episodes | average reward: 0.120 -> 0.426 | Helped |
| use Weighted estimator with GP (infinite actions) instead of ME/DE with binned actions | WE-inf · Pricing problem | mean bias | Helped |
| increase number of bins for ME and DE (ablation) | ME, DE · Pricing problem | mean bias | Hurt |
| use Weighted FQI (finite actions) instead of FQI | FQI with GP · Swing-up pendulum discrete actions | average reward | Helped |
| use Double FQI instead of FQI | FQI with GP · Swing-up pendulum discrete actions, few samples | average reward | Hurt |
| use WE-inf instead of ME/DE on variance of estimate | WE-inf · Pricing problem | variance of bias | No clear effect |
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