Research map / Multi-agent systems and games / Human-AI and goal-conditioned
Generalized and Sub-Optimal Bipartite Constraints for Conflict-Based Search
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| use time-annotated bicliques (CBS+TAB) instead of classic edge/vertex constraints | CBS · Boston, 16-connected | final CT size: 1,422 -> 174 | Helped |
| add time annotation to max-vertex biclique constraints (MVB -> TAB) (ablation) | CBS+MVB · Boston 0 256, 8-connected | problems solved in 30s (sum over 25 tests): 1,446 -> 1,574 | Helped |
| add time annotation to max-vertex biclique constraints (MVB -> TAB) (ablation) | CBS+MVB · room-64-64-8, 16-connected | final CT size: 1,451 -> 321 | Helped |
| use time-range constraints instead of edge constraints for biclique (Time vs TAB) | CBS · Boston 0 256, 8-connected | problems solved in 30s (sum over 25 tests): 1,312 -> 1,574 | Helped |
| approximate biclique as 1xN (TMA) instead of full TAB (ablation) | CBS+TAB · Boston 0 256, 32-connected | problems solved in 30s (sum over 25 tests): 974 -> 1,205 | Helped |
| approximate biclique as 1xN (TMA) instead of full TAB (ablation) | CBS+TAB · Boston 0 256, 8-connected | problems solved in 30s (sum over 25 tests): 1,563 vs 1,574 | No clear effect |
| add conditional constraints (TCC) to GCBS with time-range constraints | GCBS+Time · Berlin 1 256, 8-connected | problems solved in 30s (sum over 25 tests): 2,473 -> 4,413 | Helped |
| add conflicting paths strategy (TCP) on top of TCC (ablation) | GCBS+TCC · empty-48-48, 8-connected | problems solved in 30s (sum over 25 tests): 4,043 -> 5,271 | Helped |
| add conflicting paths strategy (TCP) on top of TCC (ablation) | GCBS+TCC · Boston 0 256, 8-connected | problems solved in 30s (sum over 25 tests): 6,021 -> 5,879 | Hurt |
| add conditional constraints / TCP to GCBS (ablation) | GCBS[16] · den520d 50 agents, 16-connected | solution cost: 7269 -> 7321 | No clear effect |
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