Research map / Learning theory and algorithms / Submodular and game algorithms
Constrained Pure Nash Equilibria in Polymatrix Games
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Restrict the query to be monochromatic rather than polychromatic | 2-colour coordination games on arbitrary graphs; existence of constrained pure NE · 2 colours, monochromatic query | complexity: NP-comp. -> \mathcal{O}(|G|) | Helped |
| Restrict the query to be monochromatic rather than polychromatic | 2-colour coordination games on arbitrary graphs; universality of constrained pure NE · 2 colours, polychromatic query | runtime: \mathcal{O}(|G|) -> \mathcal{O}(|G|) | No clear effect |
| Restrict the graph to a DAG with out-degree at most 1 | Constrained pure NE existence and universality · DAGs with out-degree \leq 1 | complexity: NP-comp. / coNP-comp. -> \mathcal{O}(|G|^{2.5}) | Helped |
| Allow DAGs with out-degree up to two instead of at most one | Constrained pure NE existence and universality · Unweighted DAGs, no bonuses | complexity: \mathcal{O}(|G|^{2.5}) -> NP-complete / coNP-complete | Hurt |
| Use three colours and singleton queries on DAGs | Constrained pure NE existence and universality · Unweighted DAGs, no bonuses | complexity: NP-complete / coNP-complete | Hurt |
| Restrict the underlying graph to a simple cycle | Constrained pure NE existence and universality · Simple cycles | runtime: \mathcal{O}(|G|) / \mathcal{O}(m\cdot|G|) | Helped |
| Require the graph to be unweighted and colour complete, with no bonuses and a fixed number of colours | Constrained pure NE existence and universality · Colour complete graphs | runtime: \mathcal{O}(nm\cdot m!) | Helped |
Closest papers by meaning
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