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Multi-Robot Task Allocation Using Global Games with Negative Feedback: The Colony Maintenance Problem

AAAI 2025 · Multi-agent systems and games › Games and equilibria · approach: Learning with strategic agents · 0 citations (OpenAlex)

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Proposes a global-games utility for multi-robot task allocation in which a negative feedback term in the number of foraging robots makes the colony maintenance system resilient to robot removal, validated in a Matlab simulation with 12 robots.

Problem

Multi-robot task allocation for dynamic, repeatedly played tasks (colony energy maintenance) where threshold-based global games with positive feedback are brittle to robot removal by a human and cannot adapt to changing signals.

Approach

Replaces the positive feedback of standard global games with negative feedback: each robot's marginal utility of foraging decreases in the number of foraging robots (via an exponential term), which removes the trivial all-or-none dominant strategy, yields a unique mixed Nash equilibrium, and makes the system self-correct when robots are removed.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Use negative feedback so marginal utility decreases as the number of foraging robots risesProposed global-game task allocation · Colony maintenance with robot recruitmentresilience to robot removalHelped
Recruit a robot that is foragingProposed global-game task allocation · Colony maintenancemarginal utility for remaining robotsHelped
Remove 6 of the 12 robots at t=900Proposed global-game task allocation · Colony maintenance simulationidle robots: 7 -> oneHurt
Use positive feedback, making marginal utility increase with the number of foraging robotsTraditional global games task allocation · Colony maintenance with robot removalresilience to robot removalHurt
Add action hysteresis so foraging robots continue until returning with an energy sourceProposed global-game task allocation · Colony maintenance simulationforaging robots relative to Nash equilibriumHurt
Remove feedback with respect to the number of active robotsProposed global-game task allocation · Colony maintenanceability to regulate task allocationHurt

Surprising findings

Limitations

Experimental setup

Benchmarks: Matlab simulation of colony foraging with 12 robots

Metrics: number of robots foraging vs Nash equilibrium colony energy level resilience to robot removal

Baselines: Kriger et al. Kanakia et al. MILP

Builds on: global games Kanakia et al. colony maintenance model Kriger et al. foraging approach

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