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Token Warping Helps MLLMs Look from Nearby Viewpoints

CVPR 2026 · Vision-language and multimodal › Multimodal LLMs · approach: Instruction-tuned multimodal assistants · 0 citations (OpenAlex)

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Proposes warping image tokens (not pixels) of an MLLM with backward token warping and ViewBench to answer viewpoint-change spatial reasoning questions from a single image, without fine-tuning.

Problem

MLLMs remain fragile to viewpoint changes; pixel-wise warping from predicted depth introduces distortions that hurt reasoning about a scene from a nearby viewpoint.

Approach

Warp image tokens rather than pixels: for each dense grid in the target view, ray-cast onto a depth-derived source mesh and fetch the corresponding source token (nearest or re-patchified adaptive), feeding a regular token grid to an unmodified MLLM.

Key results

Surprising findings

Limitations

Experimental setup

Datasets: ScanNet ARKitScenes DL3DV-10K CV-Bench ProcTHOR

Benchmarks: ViewBench-Text ViewBench-Shape ViewBench-Object

Metrics: accuracy (%) judge score (1-10)

Baselines: Forward pixel warping Backward pixel warping Forward token warping GenWarp SpatialReasoner VLM-3R ViLaSR MindCube VG-LLM SpatialLadder

Builds on: Qwen2.5-VL GenWarp CV-Bench

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