atlas

Research map / Vision-language and multimodal / Multimodal LLMs

VisPlay: Self-Evolving Vision-Language Models

CVPR 2026 · Vision-language and multimodal › Multimodal LLMs · approach: Reinforcement learning for visual reasoning

Read the paperCheck your idea against 108,967 papers

AI-extracted summary. Written by AI from the paper's full text. Numbers and claims can be wrong or missing context, so check the paper before you cite or build on it.

Proposes VisPlay, a self-play GRPO framework where one VLM splits into an image-conditioned Questioner and a Reasoner that improves on unlabeled images using uncertainty/diversity rewards and majority-vote pseudo-labels.

Problem

Improving vision-language models' reasoning without human-annotated labels or task-specific verifiable rewards, which are costly and hard to scale.

Approach

A single base VLM alternates between a Questioner that is rewarded for generating questions the Reasoner is uncertain about (plus diversity penalty) and a Reasoner trained by GRPO against majority-vote pseudo-labels on curated moderate-confidence questions, co-evolving over iterations.

Key results

Surprising findings

Limitations

Experimental setup

Datasets: Vision-47K

Benchmarks: MM-Vet MMMU RealWorldQA VisNumBench MathVerse MATH-Vision HallusionBench

Metrics: accuracy average accuracy

Baselines: Standard GRPO with human-labeled Vision-47K VisPlay (challenger) Base model

Builds on: GRPO RLVR R-Zero Vision-Zero

Closest papers by meaning

Writing a paper in this area? scime draft is a free LaTeX editor with AI included, real-time co-authors and a check of your references and venue rules before you submit. It also imports OpenAI Prism projects.

Open scime draft

Get the next scime Dispatch and a monthly field update

Free. We send a confirmation link first; every email has a one-click unsubscribe. Privacy