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MAPLE: Latent Multi-Agent Play for End-to-End Autonomous Driving

NeurIPS 2026 · Multi-agent systems and games › Human-AI and goal-conditioned · approach: Data-driven traffic simulation · 0 citations (OpenAlex)

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Proposes MAPLE, a simulator-free framework that performs reactive multi-agent autoregressive rollouts in a VLA model's latent space for closed-loop SFT and GRPO-based RL with global, agent-specific, and diversity rewards, reaching state-of-the-art Bench2Drive driving score.

Problem

End-to-end VLA driving planners are trained open-loop on logged data, suffering covariate shift and ignoring reactive multi-agent interactions, while existing closed-loop RL needs symbolic or pixel-level simulators that are costly or low-fidelity.

Approach

Roll out ego and reactive agent states autoregressively in the VLA's latent token space (no simulator or image generation), supervise with SFT on those rollouts, then apply GRPO with global, per-agent, and behavior-diversity rewards over multiple planner heads.

Key results

Surprising findings

Limitations

Experimental setup

Datasets: Bench2Drive

Benchmarks: Bench2Drive

Metrics: Driving Score Success Rate Efficiency Comfort Multi-Ability Avg L2

Baselines: SimLingo HiP-AD ORION ReCogDrive DiffRefiner GeRo DriveTransformer-L VAD UniAD-Base TCP-traj ThinkTwice DriveAdapter

Builds on: GRPO VAD ORION Bench2Drive

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