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CoPE-VideoLM: Leveraging Codec Primitives For Efficient Video Language Modelling

NeurIPS 2026 · Video › Video-language understanding · approach: Long video understanding

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Encodes MPEG-4 motion vectors and residuals as compact Δ-tokens interleaved with I-frame RGB tokens to build a codec-aware token sequence for a 7B VideoLM, cutting TTFT by up to 86% and tokens by up to 93%.

Problem

Video language models are limited by context windows and keyframe sampling, which gives sparse temporal coverage and wastes computation on redundant full RGB frames, inflating prefill time and TTFT.

Approach

Replace RGB encoding of P-frames with a lightweight Δ-encoder over codec primitives (motion vectors and residuals), pre-trained to align with the image encoder's token space via patch-wise MSE regression, then interleaved temporally with I-frame tokens and fine-tuned end-to-end in LLaVA-Video-7B.

Key results

Surprising findings

Limitations

Experimental setup

Datasets: LLaVA-Video-178K ActivityNet-QA NextQA PerceptionTest ScanQA SQA3D

Benchmarks: PerceptionTest NextQA ActivityNet-QA VideoMME TempCompass TOMATO CVRR-ES MVBench LongVideoBench LVBench Video-TT Video-MMMU

Metrics: accuracy exact match CIDEr TTFT end-to-end latency token usage

Baselines: LLaVA-Video-7B EMA-7B Video-LaVIT FastV DyCoke PLLaVA VisionZip LLaVA-Scissor LLaVA-OV-7B VILA-40B

Builds on: LLaVA-Video CoViAR EMA Video-LaVIT CompressedVideoMAE

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