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Learning Latency-Aware Orchestration for Multi-Agent Systems

NeurIPS 2026 · Multi-agent systems and games › LLM agents · approach: Robust and efficient agent execution · 1 citations (OpenAlex)

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Proposes LAMaS, a latency-aware orchestrator for LLM multi-agent systems that combines Lagrangian-constrained training with critical-path credit assignment and a learned inference-time controller that eliminates redundant agent interactions, cutting latency by over 50% on four benchmarks.

Problem

Multi-agent LLM systems incur high end-to-end latency governed by the critical execution path, but existing automated orchestration methods optimize accuracy and cost and leave latency largely unaddressed.

Approach

Treat latency as a constrained objective (minimize latency under an accuracy floor via adaptive Lagrangian dual), assign latency penalty to operators in proportion to their critical-path criticality, and add a lightweight MLP controller that predicts whether to stop launching further operators based on partial-execution features.

Key results

Surprising findings

Limitations

Experimental setup

Datasets: GSM8K HumanEval MATH MMLU-Pro

Benchmarks: GSM8K HumanEval MATH MMLU-Pro

Metrics: accuracy pass@1 cost (USD per query) end-to-end latency (s) CP tokens

Baselines: Generate CoT SC GDesigner AgentDropout MaAS

Builds on: MaAS GDesigner AgentDropout Chain-of-thought prompting Self-consistency

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