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GLAM: Global-Local Variation Awareness in Mamba-based World Model

AAAI 2025 · Large language models › Language, safety and interpretability · approach: Reasoning mechanisms and failure modes · 3 citations (OpenAlex)

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Proposes GLAM, a Mamba-based world model with parallel global (GMamba) and local (LMamba) variation-aware reasoning modules, evaluated on 26 Atari 100k games.

Problem

Model-based RL world models have limited imagination quality and sample efficiency because they predict from known states directly and do not exploit state-to-state variation, or they process long sequences inefficiently.

Approach

Two parallel Mamba modules: GMamba models variation patterns over a long (16-step) history to predict future variation, while LMamba predicts rewards, terminations and visual features from variation between adjacent states in a short (4-step) window; their outputs are fused, and a phased schedule increases imagined rollout horizon during agent training.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Use GLAM instead of HierosAtari 100k · Atari 100k (26 games)human-normalized mean: 120% -> 130.6%Helped
Use GLAM instead of STORMAtari 100k · Atari 100k (26 games)human-normalized median: 58.4% -> 61.8%Helped
Add GMamba and LMamba to the baseline inference module (ablation)GLAM · Pongscore: 8 -> 18Helped
Add GMamba and LMamba to the baseline inference module (ablation)GLAM · Battle Zonescore: 8320 -> 13190Helped
Add GMamba to the LMamba-based model (ablation)GLAM · Pongscore: 14 -> 18Helped
Add GMamba to the LMamba-based model (ablation)GLAM · Kung Fu Masterscore: 29475 -> 32680Helped
Add variation loss L_VAR (ablation)GLAM · Pongscore: 11 -> 18Helped
Add variation loss L_VAR (ablation)GLAM · Boxingscore: 75 -> 76Helped
Use two identical Transformer modules in parallel instead of GLAM inference (ablation)GLAM · Pongscore: 18 -> 4Hurt
Use two identical Mamba modules in parallel instead of GLAM inference (ablation)GLAM · Pongscore: 18 -> 3Hurt
Increase maximum imagined interaction horizon (ablation)GLAM · Kung Fu MasterperformanceMixed
Vary the number of Mamba layers in GMamba and LMamba (ablation)GLAM · Kung Fu MasterperformanceHurt

Surprising findings

Limitations

Experimental setup

Datasets: Atari 100k

Benchmarks: Atari 100k

Metrics: human-normalized mean score human-normalized median score per-game score

Baselines: SimPLe TWM IRIS DreamerV3 Hieros STORM

Builds on: STORM DreamerV3 Mamba IRIS

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