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DiffeoMorph: Learning to Morph 3D Shapes Using Differentiable Agent-Based Simulations

NeurIPS 2026 · 3D vision › Face and shape · approach: 3D shape generative modeling · 0 citations (OpenAlex)

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Introduces DiffeoMorph, an end-to-end differentiable agent-based morphogenesis framework with an SE(3)-equivariant EGNN force model trained by a rotation-aligned 3D Zernike spectral shape-matching loss.

Problem

Learning distributed agent update rules that morph a population of identical agents into a target 3D shape requires a shape-matching loss invariant to agent permutation, agent count, and global orientation while remaining sensitive to chirality.

Approach

Compare shapes as continuous distributions via 3D Zernike moments, align predicted and target spectra with a quaternion-parameterized Wigner-D rotation before computing the MSE, and use an SE(3)-equivariant EGNN with gene-expression states to drive agents; gradients through the inner alignment are detached (envelope theorem) with an optional Riemannian implicit-differentiation correction.

Key results

Surprising findings

Limitations

Experimental setup

Datasets: Stanford bunny (point cloud) ellipsoid, crescent, starfish, helical ellipsoid targets

Benchmarks: shape-matching invariance benchmark vs. Chamfer, EMD, pairwise, Gromov-Wasserstein, power spectrum, bispectrum, trispect noise and rotation generalization vs. Graph NCA and NPA

Metrics: shape-matching loss runtime scaling invariance properties

Baselines: Chamfer distance Earth Mover's distance Pairwise distance Gromov-Wasserstein distance Power spectrum bispectrum trispectrum Graph NCA Neural Particle Automata

Builds on: EGNN Neural Cellular Automata Graph NCA Neural Particle Automata Iterative Closest Point

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