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Convergent Functions, Divergent Forms

NeurIPS 2025 · Reinforcement learning › Visual and representation RL · approach: In-context and adaptive RL

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Proposes LOKI, a compute-efficient morphology-control co-design method that clusters morphologies in a VAE latent space, trains shared transformer policies per cluster, and uses dynamic local search instead of mutation to evolve diverse, transferable robot designs in the UNIMAL space.

Problem

Brain-body co-design of robot morphology and control is computationally expensive because each morphology is trained from scratch, and evolutionary/quality-diversity methods trade off diversity against the number of designs evaluated; resulting designs often overfit to the training task.

Approach

Train shared multi-design transformer policies per cluster of morphologically similar designs in a learned VAE latent space, and replace mutation with dynamic local search that samples random designs per cluster and swaps top ones into a dynamic elite pool, so each policy serves as a cheap surrogate evaluator.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
use LOKI instead of DERLUNIMAL co-design on flat terrain · UNIMAL flat terrain (FT)searched morphologies: 4000 -> 3,120,000Helped
use LOKI instead of DERLUNIMAL co-design on flat terrain · UNIMAL flat terrain (FT)interactions (B): 20 -> 4.62Helped
use LOKI instead of DERLUNIMAL co-design on flat terrain · UNIMAL flat terrain (FT)QD-score: 26.2 -> 60.9Helped
use LOKI instead of MAP-ElitesUNIMAL co-design on flat terrain · UNIMAL flat terrain (FT)QD-score: 43.5 -> 60.9Helped
use LOKI instead of MAP-ElitesUNIMAL co-design on flat terrain · UNIMAL flat terrain (FT)Max Fitness: 5807.3 -> 5671.9Hurt
use LOKI instead of DERLfinal evolved morphologies · Bumpreward: 981 -> 1908Helped
use LOKI instead of DERLfinal evolved morphologies · Push box inclinereward: 1519 -> 3148Helped
use LOKI instead of DERLfinal evolved morphologies · Manipulate ballreward: 142 -> 172Helped
remove clustering (ablation)LOKI · UNIMAL flat terrain (FT)QD-score: 60.9 -> 40.0Hurt
use 10 clusters instead of 40 (ablation)LOKI · UNIMAL flat terrain (FT)QD-score: 60.9 -> 21.6Hurt
use 20 clusters instead of 40 (ablation)LOKI · UNIMAL flat terrain (FT)QD-score: 60.9 -> 26.6Hurt
replace learned latent-space clusters with raw-parameter clusters (ablation)LOKI · UNIMAL flat terrain (FT)QD-score: 60.9 -> 27.5Hurt

Surprising findings

Limitations

Experimental setup

Datasets: UNIMAL morphology space (500k random morphologies)

Benchmarks: flat-terrain locomotion Patrol Incline Push Box Incline Obstacle Bump Manipulate Ball Exploration

Metrics: max fitness QD-score coverage (%) sparseness downstream reward number of searched morphologies simulation interactions FLOPs per morphology

Baselines: DERL MAP-Elites Latent-MAP-Elites Random LOKI (w/o cluster)

Builds on: DERL MAP-Elites PPO UNIMAL

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