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SLVMBench: Skill Learning from Video Memory

NeurIPS 2026 · Video › Video-language understanding · approach: Long video understanding · 0 citations (OpenAlex)

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Introduces SLVMBench, a 2,261-question multiple-choice benchmark where video-LLMs must learn a skill from a tutorial video hidden in 10 min to 2 h of distractor video and apply it to a real-time question at a cutoff timestamp.

Problem

Existing benchmarks evaluate either real-time streaming perception or long-video passive comprehension, but not whether video-LLMs can acquire procedural skills from long video memory and apply them in real time.

Approach

Embed a tutorial video inside a long stream of unrelated distractor videos, then ask decision-point questions on a target video; combines knowledge-coverage-verified tutorial/target pairs, post-2025 YouTube videos, GPT-4o/Gemini-generated QA refined by humans with sub-second cutoff calibration and de-spoiled, plausible distractors.

Key results

Surprising findings

Limitations

Experimental setup

Datasets: SLVMBench

Benchmarks: SLVMBench

Metrics: accuracy Wilson 95% confidence interval

Baselines: Gemini 3.1 Pro GPT-5.2 GPT-4o video-SALMONN-S StreamMem PEMF video-SALMONN 2+ Qwen3-Omni Qwen2.5-Omni VideoLLaMA3 Qwen3-VL

Builds on: VideoMME LVBench StreamingBench VideoMMMU DemoICL

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