atlas

Research map / Multi-agent systems and games / Human-AI and goal-conditioned

AI Agents Push Humans Out of the Loop

NeurIPS 2026 · Multi-agent systems and games › Human-AI and goal-conditioned · approach: Human-AI coordination agents · 1 citations (OpenAlex)

Read the paperCheck your idea against 108,967 papers

AI-extracted summary. Written by AI from the paper's full text. Numbers and claims can be wrong or missing context, so check the paper before you cite or build on it.

A position paper arguing that current AI agent design and deployment undermine human oversight and degrade overseers' cognition, and proposing developer affordances and deployer organizational protocols as cognitive scaffolding.

Problem

Human-in-the-loop oversight of AI agents is assumed to be effective, but agent design impedes it and extended use of automation degrades the cognitive skills (situational awareness, critical judgement, domain skill) that oversight requires.

Approach

Frames the 'irony of automation' for agentic AI: oversight degrades the overseer. Proposes treating human cognitive requirements as first-class design constraints, via a goals-by-solutions inventory of developer runtime affordances (strategic friction, decision design, behavioral monitoring) and deployer protocols (trainings, workload scheduling, role design).

Key results

Surprising findings

Limitations

Experimental setup

Builds on: irony of automation (Bainbridge) dual-process theory EU AI Act human oversight requirements

Closest papers by meaning

Writing a paper in this area? scime draft is a free LaTeX editor with AI included, real-time co-authors and a check of your references and venue rules before you submit. It also imports OpenAI Prism projects.

Open scime draft

Get the next scime Dispatch and a monthly field update

Free. We send a confirmation link first; every email has a one-click unsubscribe. Privacy