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AndroidReality: How Far Are Mobile Agents from the Real World?

NeurIPS 2026 · Multi-agent systems and games › LLM agents · approach: Agentic benchmarks and orchestration · 0 citations (OpenAlex)

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Proposes AndroidReality, an MDP-grounded perturbation benchmark on AndroidWorld (24 state/action/transition perturbations) that reveals large robustness drops for open-source mobile agents, and a training-free test-time introspective recovery (TTIR) module that reduces failures.

Problem

Mobile GUI agents achieve strong results on clean online benchmarks like AndroidWorld but degrade sharply under real-world interface variability, action execution noise, and unexpected interruptions, which clean benchmarks do not measure.

Approach

Organize real-world mobile perturbations by which MDP component they act on (state, transition, action), inject them as a wrapper into AndroidWorld for fine-grained robustness attribution, and add a training-free diagnose-then-recover loop at test time targeting four identified failure modes.

Key results

Surprising findings

Limitations

Experimental setup

Datasets: AndroidWorld

Benchmarks: AndroidReality AndroidWorld

Metrics: task success rate success rate drop per perturbation class step overhead

Baselines: GUI-Owl-7B GUI-Owl-32B GUI-Owl-1.5-2B GUI-Owl-1.5-4B GUI-Owl-1.5-8B GUI-Owl-1.5-32B UI-TARS-7B-SFT UI-TARS-1.5-7B

Builds on: AndroidWorld

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