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SLOPE: Optimistic Potential Landscape Shaping for Model-based Reinforcement Learning
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Proposes SLOPE, which turns sparse-reward MBRL into planning on a dense potential landscape (PBRS with a target-network Q as potential) plus an asymmetric quantile-weighted cross-entropy loss for optimistic value learning, evaluated on TD-MPC2 across simulated benchmarks and real-robot tasks.
Problem
Model-based RL under sparse rewards suffers from reward models that collapse to zero and flat planning landscapes, giving MPPI-style planners no gradient to guide exploration toward success.
Approach
Replaces scalar reward regression with potential-based reward shaping using the agent's slow target Q-function as potential, and biases the distributional value learning toward upper quantiles via asymmetric cross-entropy weighting so rare success signals are amplified.
Key results
- On real-world Grasp Cube at 15k steps, SLOPE reaches 65.0% success vs. 35.0% for MoDem, 20.0% for DEMO^3 and 0.0% for SAC.
- On real-world Push Cube, SLOPE reaches 65.0% success vs. 15.0% for MoDem and DEMO^3.
- Across 20 simulation tasks from 4 benchmarks, SLOPE is reported to consistently outperform TD-MPC2, MoDem and DEMO^3 variants under sparse rewards (exact aggregate numbers not given in the extracted text).
Surprising findings
- Disabling the accelerated training strategies causes only a marginal drop, while removing the potential landscape and optimism components severely degrades performance.
- TD-MPC2 with sparse rewards fails across all tasks, and DEMO^3-sparse suffers a notable drop without handcrafted stage priors.
Limitations
- Optimistic potential scaling may encourage high-risk behavior in unvisited hazardous regions; safety is not addressed.
- Hyperparameter sensitivity: performance degrades for eta above 1.0 and for tau above 0.55.
- Real-world evaluation uses only three tasks, with human-verified success signals and 20 trials per method.
Experimental setup
Datasets: ManiSkill3 Meta-World Adroit Robosuite DeepMind Control Suite
Benchmarks: ManiSkill3 Meta-World Adroit Robosuite DeepMind Control Suite real-world Press Button real-world Push Cube real-world Grasp Cube
Metrics: success rate intervention rate
Baselines: TD-MPC2 MoDem DEMO^3 Behavior Cloning SAC DreamSmooth LS-Imagine
Builds on: TD-MPC2 MoDem DEMO^3 Potential-Based Reward Shaping HIL-SERL
Closest papers by meaning
- Efficient Model-Based Reinforcement Learning Through Optimistic Thompson Sampling (ICLR 2025 · similarity 0.88)
- SOMBRL: Scalable and Optimistic Model-Based RL (NeurIPS 2025 · similarity 0.87)
- Beyond Optimism: Exploration With Partially Observable Rewards (NeurIPS 2024 · similarity 0.87)
- OCEAN-MBRL: Offline Conservative Exploration for Model-Based Offline Reinforcement Learning (AAAI 2024 · similarity 0.87)
- DreamSmooth: Improving Model-based Reinforcement Learning via Reward Smoothing (ICLR 2024 · similarity 0.86)
- Reward-Consistent Dynamics Models are Strongly Generalizable for Offline Reinforcement Learning (ICLR 2024 · similarity 0.86)
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