Research map / Multi-agent systems and games / LLM agents
BEAGLE: Behavior-Enforced Agent for Grounded Learner Emulation
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Proposes BEAGLE, a training-free neuro-symbolic framework that simulates novice programming students via a semi-Markov SRL controller, BKT with explicit flaw injection, and a Strategist/Executor LLM split, validated on physics coding tasks with a human Turing test.
Problem
LLM-based student simulators exhibit competency bias: they produce efficient, correct solutions rather than the iterative, error-prone struggle of novice learners, which limits their use for education research.
Approach
Combines symbolic control (semi-Markov metacognitive/cognitive dynamics fit to real logs, BKT with blocked knowledge components, observation filtering) with a decoupled Strategist/Executor LLM pipeline so the agent cannot silently correct its own intended errors.
Key results
- BEAGLE achieves D_KL = 0.31 versus best baseline 0.53 and error recurrence of 86.2% on Particle Simulator.
- In a human Turing test (N=71), classification accuracy was 52.8%, with d' = 0.15 and TOST p = 0.038 for equivalence to real traces.
- Removing the semi-Markov controller raises D_KL to 6.81; merging Strategist/Executor reduces error recurrence from 86.2% to 65.3%.
Surprising findings
- Vanilla LLM recurrence is only 7.8% while SimStudent saturates at 92%, so rigid rule-based errors can exceed human-like recurrence.
- Participants were worse than chance on AI traces (43.4%) and showed a bias toward labeling traces as real; evaluator expertise gave no advantage.
Limitations
- Residual competency bias on the strongest backbones.
- Knowledge-fluency trade-off; mastery representations may need to be richer.
- Single-agent scope; no multi-agent classroom simulation.
Experimental setup
Datasets: Snyder corpus Cohn block-based study Python pilot study Bielefeld dataset DCU dataset traces
Benchmarks: Particle Simulator Bouncing Ball Inclined Plane Gradient Descent
Metrics: solve rate steps-to-solve KL divergence debug divergence nonlinearity error recurrence rate reaction lag realism score SDT d-prime classification accuracy
Baselines: Vanilla CoT Few-Shot SimStudent LLMSS CoderAgent
Builds on: SimStudent Bayesian Knowledge Tracing Self-Regulated Learning (Winne and Hadwin) CoderAgent LLM-SS
Closest papers by meaning
- Can LLMs Reliably Simulate Human Learner Actions? A Simulation Authoring Framework for Open-Ended Learning Environments (AAAI 2025 · similarity 0.88)
- Simulating Students or Sycophantic Problem Solving? On Misconception Faithfulness of LLM Simulators (NeurIPS 2026 · similarity 0.87)
- CogBench: a large language model walks into a psychology lab (ICML 2024 · similarity 0.85)
- EduMirror: Modeling Educational Social Dynamics with Value-driven Multi-agent Simulation (ICML 2026 · similarity 0.85)
- AdaCuRL: Adaptive Curriculum Reinforcement Learning with Invalid Sample Mitigation and Historical Revisiting (AAAI 2026 · similarity 0.85)
- LLM-as-a-Tutor: Policy-Aware Prompt Adaptation for Non-Verifiable RL (NeurIPS 2026 · similarity 0.84)
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