Research map / 3D vision / Depth and stereo
$\alpha$Depth: Learning Single-Pass Soft Boundary Decomposition for Stereo Conversion
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Proposes αDepth, a single-pass layered representation (alpha, FG/BG colors and depths at soft boundaries) with a Circular Alpha Representation, to improve stereo conversion at hair and defocus-blur boundaries.
Problem
Stereo conversion from monocular images fails at soft boundaries (hair, defocus blur) because single-layer depth and mixed FG/BG colors cause ambiguity, and existing matting methods need user guidance or fail on multi-target scenes.
Approach
Estimate local two-layer (FG/BG) color, depth and alpha only at soft boundaries, and encode alpha on a circle via sin/cos so that 0 and 1 map to the same point, removing the alpha-valley discontinuity at intersecting boundaries; this enables automatic scene-level decomposition in one forward pass.
Key results
- On Marvel-10K stereo video conversion, αDepth reaches S-PSNR 28.46 and FVD 1.72, versus 27.10 and 2.14 for the prior best HairGuard.
- On Mono2Stereo stereo image conversion, S-PSNR 25.60 and LPIPS 0.1181 versus HairGuard's 25.05 and 0.1212.
- On AIM-500 and P3M-10K alpha matting, CAR (with depth guidance, no trimap or mask) achieves average rank 2.17, comparable to ViTMatte (trimap) and behind MatAnyone 2 (mask) at 1.67; the ablation shows CAR beats vanilla alpha on P3M-10K SAD (4.09 vs 4.47).
Surprising findings
- Circular alpha encoding gives comparable matting to trimap- and mask-guided methods without any user guidance, though it does not beat MatAnyone 2 on average rank.
- Matting-based stereo conversion gains on full-image PSNR are small (e.g., 33.31 vs 33.09 on Mono2Stereo), with most gains concentrated on soft regions.
Limitations
- Global scene structure and scale depend on the quality of the input depth map.
- Two-layer representation may not capture three or more overlapping semi-transparent layers.
- Image-based model without explicit temporal constraints may flicker in dynamic video.
Experimental setup
Datasets: AM-2K Distinctions-646 Composition-1K RealEstate10K DL3DV-10K Mono2Stereo Marvel-10K AIM-500 P3M-10K
Benchmarks: Mono2Stereo Marvel-10K AIM-500 P3M-10K
Metrics: S-PSNR S-SSIM LPIPS DISTS FVD SAD Grad Conn PSNR SSIM
Baselines: StereoDiffusion Mono2Stereo StereoCrafter SplatDiff HairGuard ViTMatte GVM MatAnyone 2
Builds on: HairGuard ViTMatte Depth Anything V2 DINOv2 softmax splatting
Closest papers by meaning
- PatchFusion: An End-to-End Tile-Based Framework for High-Resolution Monocular Metric Depth Estimation (CVPR 2024 · similarity 0.86)
- DRIP: Unleashing Diffusion Priors for Joint Foreground and Alpha Prediction in Image Matting (NeurIPS 2024 · similarity 0.85)
- Self-Distilled Depth Refinement with Noisy Poisson Fusion (NeurIPS 2024 · similarity 0.85)
- Stereo Anywhere: Robust Zero-Shot Deep Stereo Matching Even Where Either Stereo or Mono Fail (CVPR 2025 · similarity 0.85)
- Dual-Level Precision Edges Guided Multi-View Stereo with Accurate Planarization (AAAI 2025 · similarity 0.85)
- Depth Pro: Sharp Monocular Metric Depth in Less Than a Second (ICLR 2025 · similarity 0.85)
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