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Look-Before-Move: Narrative-Grounded World Visual Attention in Dynamic 3D Story Worlds
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Proposes Look-Before-Move, a multi-agent camera planning framework that first builds a semantic observation contract, then searches viewpoints via Monte Carlo sampling and grounds them into smooth trajectories, evaluated on a new executable 3D story-world benchmark built on StoryBlender.
Problem
Camera planning in dynamic 3D story worlds requires deciding what visual evidence to acquire from narrative intent while respecting occlusion, collision, and smooth motion; existing methods assume the observation objective is already specified.
Approach
Separates observation specification (semantic observation contract from directorial intent) from motion execution: Monte Carlo viewpoint search with tournament reranking and render-based reflection selects narrative-compliant, feasible viewpoints before a trajectory is grounded through them with collision-aware smoothing and temporal editing.
Key results
- Look-Before-Move achieves Overall 71.70 versus 65.62 for the strongest baseline CCD (+6.08) and 59.64 for FilmAgent-adapted.
- Removing Monte Carlo search (w/o MLS) drops Overall from 71.70 to 60.52.
- Human IC rating of 4.09 for Look-Before-Move vs 3.25 for CCD, 3.10 for GenDoP, and 2.53 for Director, from 95 participants.
Surprising findings
- Raising the candidate count beyond 16 yields only marginal gains (16 to 50 candidates adds 0.402 Overall), suggesting gains are not explained by pose-pool size alone.
- Qwen2.5-VL-7B IC3 scores favor CCD over Look-Before-Move (24.86 vs 23.26), while GPT-4o, Gemini, and Claude rank Look-Before-Move first.
Limitations
- Evaluation relies on automatic metrics built on YOLO11x, ORB, and VLM judges, with a user study of limited size.
- Runtime is higher than CCD (26.50 vs 18.16 seconds per effective video second).
- Evaluation focuses on short story segments; long-horizon constraints such as screen direction and story-level memory are not addressed.
Experimental setup
Datasets: StoryBlender-based 3D Story World Benchmark
Benchmarks: 3D Story World Benchmark
Metrics: subject perception (SP1-3) intent consistency (IC1-3) trajectory quality (TQ1-3) user study score overall
Baselines: CCD GenDoP+RGBD GenDoP+noRGBD FilmAgent-adapted ET+Director A/B/C
Builds on: StoryBlender FilmAgent GenDoP Reflexion
Closest papers by meaning
- LogiStory: A Logic-Aware Framework for Multi-Image Story Visualization (ICLR 2026 · similarity 0.87)
- DriveDreamer-Policy: A Geometry-Grounded World-Action Model for Unified Generation and Planning (NeurIPS 2026 · similarity 0.86)
- DynamicVerse: A Physically-Aware Multimodal Framework for 4D World Modeling (NeurIPS 2025 · similarity 0.86)
- Learning 3D Persistent Embodied World Models (NeurIPS 2025 · similarity 0.86)
- MolmoMotion: Forecasting Point Trajectories in 3D with Language Instruction (NeurIPS 2026 · similarity 0.86)
- 3D-VLA: A 3D Vision-Language-Action Generative World Model (ICML 2024 · similarity 0.86)
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