Research map / Multi-agent systems and games / LLM agents
Stop Wasting Your Tokens: Towards Efficient Runtime Multi-Agent Systems
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Proposes SupervisorAgent, an LLM-free adaptive filter triggering a supervisor LLM to correct errors, guide inefficient loops, and purify long observations in multi-agent systems, cutting token use ~30% on GAIA with comparable accuracy.
Problem
Multi-agent systems are token-expensive and fragile: errors propagate, agents loop or take verbose paths, and long observations inflate context. Existing work focuses on post-hoc failure attribution rather than runtime intervention.
Approach
A lightweight, non-intrusive meta-agent supervisor intercepts each agent step via an LLM-free heuristic filter (errors, repetitive/inefficient patterns, excessive observation length) and only then invokes an LLM to apply one of four interventions: approve, provide_guidance, correct_observation, or run_verification.
Key results
- On GAIA validation with Smolagent (GPT-4.1), SupervisorAgent reduces average tokens by 29.68% at pass@1 with unchanged accuracy (50.91%).
- On HumanEval, token use drops 23.74% (Qwen3-32B) with slightly higher accuracy (92.68 vs 92.07).
- On AIME, accuracy rises from 30.00 to 36.67 while tokens drop 18.92%.
Surprising findings
- Aggressive observation purification (removing HTML structure and truncation cues) can harm ReAct-style agent performance, suggesting 'noisy' information is a useful signal.
- Removing the purification component yields nearly identical latency to baseline, so most latency overhead comes from purification calls.
Limitations
- Adaptive filter is heuristic and rule-based; thresholds are hand-tuned per benchmark.
- Latency overhead of supervisory calls, roughly 37% increase on GAIA.
- Aggressive purification can overcompress context and cause minor accuracy or F1 drops.
Experimental setup
Datasets: GAIA GSM-hard AIME 2024 HumanEval MBPP DROP
Benchmarks: GAIA GSM-hard AIME 2024 HumanEval MBPP DROP
Metrics: pass@k accuracy F1 average token consumption latency
Baselines: Vanilla LLM CoT Self-Consistency CodeAgent Smolagent OAgents MetaAgent OWL AWorld
Builds on: ReAct Smolagent AWorld OAgents Model Context Protocol
Closest papers by meaning
- AgenTracer: Who Is Inducing Failure in the LLM Agentic Systems? (ICLR 2026 · similarity 0.87)
- Agent Primitives: Reuseable Latent Building Blocks for Multi-Agent Systems (ICML 2026 · similarity 0.87)
- DoVer: Intervention-Driven Auto Debugging for LLM Multi-Agent Systems (ICLR 2026 · similarity 0.86)
- Reward Modeling for Multi-Agent Orchestration (NeurIPS 2026 · similarity 0.86)
- ReasoningBank: Scaling Agent Self-Evolving with Reasoning Memory (ICLR 2026 · similarity 0.86)
- Improving the Efficiency of Language Agent Teams with Adaptive Task Graphs (NeurIPS 2026 · similarity 0.86)
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