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Non-Collaborative User Simulators for Tool Agents

ICLR 2026 · Multi-agent systems and games › LLM agents · approach: Robust and efficient agent execution · 0 citations (OpenAlex)

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Proposes a goal-aligned user simulator that exhibits four non-collaborative behaviors (unavailable services, tangential talk, impatience, incomplete utterances) and shows tool agents degrade substantially on MultiWOZ and τ-bench.

Problem

Existing user simulators for tool agents are agent-friendly and only cooperative, so agents are neither trained nor tested against non-collaborative users encountered in real deployments.

Approach

A user simulator built on a collaborative LLM simulator plus LLM modules (goal sharding with a dialogue state tracker, ending verifier, and behavior-specific generators) that injects four non-collaborative behaviors while guaranteeing all goal information is delivered.

Key results

Surprising findings

Limitations

Experimental setup

Datasets: MultiWOZ tau-bench LMSYS-Chat-1M WildChat Persona Hub ColBench MINT

Benchmarks: MultiWOZ tau-bench ColBench MINT

Metrics: success rate relative success rate goal alignment initial goal alignment Matthews correlation coefficient

Baselines: Prompt-Based User Simulator (PBUS) collaborative user simulator

Builds on: tau-bench MultiWOZ ReAct Persona Hub

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