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SceneCOT: Eliciting Chain-of-Thought Reasoning in 3D Scenes

ICLR 2026 · Vision-language and multimodal › Multimodal LLMs · approach: Chain-of-thought multimodal reasoning

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Proposes SceneCOT, a grounded chain-of-thought framework for 3D scene QA that decomposes reasoning into task recognition, region localization, entity grounding and grounded reasoning, plus the 185K-instance SceneCOT-185K dataset.

Problem

3D LLMs struggle with explainable, grounded reasoning in complex 3D scenes, and answers often lack coherence with object grounding (poor grounding-QA coherence).

Approach

Decompose 3D reasoning into explicit CoT steps with special tokens that invoke a symbolic engine and grounding modules (PQ3D), injecting object probabilities, 3D/polar locations, or object image tokens as visual clues into an LLaVA-1.5 (Vicuna-7B) reasoner trained with LoRA.

Key results

Surprising findings

Limitations

Experimental setup

Datasets: MSQA Nr3D Beacon3D ScanNet SceneVerse

Benchmarks: MSQA Beacon3D Nr3D SQA3D ScanQA

Metrics: GPT-score GPT-score by object grounding-QA coherence (GC) F1@50 Top-1 grounding accuracy EM-R

Baselines: GPT-4o LEO MSR3D Chat-Scene SplatTalk PQ3D SceneVerse LLaVA-3D

Builds on: LLaVA-1.5 PQ3D Chain-of-Thought prompting Mask3D

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