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Surprise3D: A Dataset for Spatial Understanding and Reasoning in Complex 3D Scenes
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Introduces Surprise3D, a ScanNet++-based dataset of 200k+ language-query/3D-mask pairs (89k human-written spatial queries without object names plus LLM-generated common-sense/intention queries) and the 3D-SRS benchmark, showing that existing 3D grounding methods and 3D-LLMs perform poorly zero-shot and only moderately after fine-tuning.
Problem
Existing 3D vision-language grounding datasets mix object names with spatial context, letting models rely on semantic shortcuts instead of genuine spatial reasoning, and they lack fine-grained spatial reasoning coverage.
Approach
Build a large segmentation benchmark whose spatial queries deliberately omit object names and span relative position, narrative perspective, parametric perspective, and absolute distance reasoning, with human annotation for spatial queries and LLM-generated then human-verified queries for common-sense and intention reasoning.
Key results
- Zero-shot overall mIoU is at most 8.89 (MLLMfor3D), with Reason3D at 6.08 and Acc@25 of 9.09 overall, showing weak spatial reasoning of existing methods.
- After fine-tuning on Surprise3D, MLLMfor3D reaches 16.46 overall mIoU and Intent3D reaches 23.98 overall Acc@25, with spatial reasoning gains reported as about threefold on average.
- Parametric perspective is the hardest spatial category: zero-shot MLLMfor3D gets 2.93 mIoU and fine-tuned Reason3D gets 8.85.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Fine-tune MLLMfor3D on Surprise3D | MLLMfor3D · Surprise3D Overall Reasoning | A25: 13.63 -> 22.36 | Helped |
| Fine-tune MLLMfor3D on Surprise3D | MLLMfor3D · Surprise3D Overall Reasoning | A50: 10.05 -> 19.55 | Helped |
| Fine-tune MLLMfor3D on Surprise3D | MLLMfor3D · Surprise3D Overall Reasoning | mIoU: 8.89 -> 16.46 | Helped |
| Fine-tune Reason3D on Surprise3D | Reason3D · Surprise3D Overall Reasoning | A25: 9.09 -> 16.14 | Helped |
| Fine-tune Intent3D on Surprise3D | Intent3D · Surprise3D Overall Reasoning | A25: 8.63 -> 23.98 | Helped |
| Fine-tune 3D-Vista on Surprise3D | 3D-Vista · Surprise3D Overall Reasoning | A25: 6.40 -> 18.34 | Helped |
Surprising findings
- Zero-shot models score higher on common-sense and intention queries than on spatial reasoning queries, and ChatScene scores 0 on several spatial categories.
- The authors find that LLMs and MLLMs cannot generate spatial reasoning annotations with sufficient fidelity, requiring human annotation.
Limitations
- Human annotation limits scalability.
- Some query types such as parametric perspective may be less natural for real deployment.
- Restricted to indoor ScanNet++ scenes, may not generalize to outdoor or dynamic environments.
Experimental setup
Datasets: ScanNet++ v2 ScanRefer SQA3D
Benchmarks: Surprise3D 3D-SRS
Metrics: mIoU Acc@0.25 Acc@0.5
Baselines: MLLMfor3D 3D-Vista Reason3D Intent3D ChatScene
Builds on: ScanNet++ ScanRefer ReferIt3D ScanReason
Closest papers by meaning
- Spatial Understanding from Videos: Structured Prompts Meet Simulation Data (NeurIPS 2025 · similarity 0.91)
- From Flatland to Space: Teaching Vision-Language Models to Perceive and Reason in 3D (NeurIPS 2025 · similarity 0.91)
- Pursuing Minimal Sufficiency in Spatial Reasoning (ICLR 2026 · similarity 0.91)
- RoboSpatial: Teaching Spatial Understanding to 2D and 3D Vision-Language Models for Robotics (CVPR 2025 · similarity 0.91)
- SpatialRGPT: Grounded Spatial Reasoning in Vision-Language Models (NeurIPS 2024 · similarity 0.91)
- 3ViewSense: Spatial and Mental Perspective Reasoning from Orthographic Views in Vision-Language Models (ICML 2026 · similarity 0.91)
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