atlas

Research map / Multi-agent systems and games / Human-AI and goal-conditioned

Deep Reinforcement Learning with Time-Scale Invariant Memory

AAAI 2025 · Multi-agent systems and games › Human-AI and goal-conditioned · approach: Intrinsically motivated exploration · 1 citations (OpenAlex)

Read the paperCheck your idea against 108,967 papers

AI-extracted summary. Written by AI from the paper's full text. Numbers and claims can be wrong or missing context, so check the paper before you cite or build on it.

Integrates a computational-neuroscience scale-invariant memory (Laplace-transform-based CogRNN with inverse Laplace time cells) into A2C/A3C-style deep RL agents, showing learning speed is roughly invariant across temporal scales unlike LSTM/RNN cores.

Problem

Deep RL agents with standard recurrent memories (LSTM, RNN) learn temporal relationships only at a limited set of time scales and need hyperparameter retuning when task timing is rescaled, unlike animals that show scale-invariant learning.

Approach

Replace the learned recurrent core with a fixed, analytically computed two-layer network that approximates a real-domain Laplace transform followed by an approximate inverse Laplace transform, producing log-compressed, scale-invariant time-cell memory so temporal rescaling becomes translation; combined with convolution and max-pooling, this yields rescaling-invariant policies.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Use CogRNN instead of LSTMInterval reproduction agents · Interval reproduction, training interval 60accuracy: .2±.1 -> 1.0±.0Helped
Use CogRNN instead of LSTMInterval reproduction agents · Interval reproduction, validation interval 65accuracy: .1±.1 -> 1.0±.1Helped
Use CogRNN instead of LSTMInterval reproduction agents · Interval reproduction, training interval 10accuracy: 1.0±.0 -> 1.0±.0No clear effect
Add the inverse Laplace transform and time-cell representation (ablation)CogRNN · 3D interval timingperformanceHelped
Replace trainable recurrent weights with frozen RNN weights (ablation)3D interval timing agents · 3D interval timingperformanceHurt
Replace trainable recurrent weights with frozen LSTM weights (ablation)3D interval timing agents · 3D interval timingperformanceHurt
Vary tau_star_min (ablation)CogRNN · 3D interval timingperformanceMixed
Vary tau_star_max (ablation)CogRNN · 3D interval timingperformanceMixed
Vary k (ablation)CogRNN · 3D interval timingperformanceMixed
Vary the learning rate (ablation)CogRNN and LSTM · 3D interval timingperformanceMixed
Vary the entropy coefficient (ablation)CogRNN and LSTM · 3D interval timingperformanceMixed
Vary the horizon length (ablation)CogRNN and LSTM · 3D interval timingperformanceMixed

Surprising findings

Limitations

Experimental setup

Datasets: custom 1D interval timing environment custom 3D PyBullet T-maze interval timing environment custom interval discrimination environment NeuroGym delayed-match-to-sample custom interval reproduction environment

Benchmarks: 3D interval timing 1D interval timing interval discrimination delayed-match-to-sample interval reproduction

Metrics: mean reward vs trials accuracy psychometric curves time-cell peak time vs standard deviation

Baselines: LSTM simple RNN CogRNN F (no inverse Laplace) frozen LSTM frozen RNN

Builds on: A3C generalized advantage estimation Weber-Fechner scale-invariant memory model (Shankar & Howard) REINFORCE

Closest papers by meaning

Writing a paper in this area? scime draft is a free LaTeX editor with AI included, real-time co-authors and a check of your references and venue rules before you submit. It also imports OpenAI Prism projects.

Open scime draft

Get the next scime Dispatch and a monthly field update

Free. We send a confirmation link first; every email has a one-click unsubscribe. Privacy