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SVG: 3D Stereoscopic Video Generation via Denoising Frame Matrix

ICLR 2025 · Video › Video generation · approach: Trajectory-guided motion control · 0 citations (OpenAlex)

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Proposes a training-free, pose-free method that turns a monocular video from an off-the-shelf video diffusion model (Zeroscope) into a stereoscopic video by depth warping and frame-matrix diffusion inpainting with disocclusion boundary re-injection.

Problem

Generating 3D stereoscopic video from monocular generated videos is under-explored; existing novel-view-synthesis methods depend on unstable camera pose estimation and cannot hallucinate disoccluded content, and stereo training data is scarce.

Approach

Warp the generated left-eye video to multiple evenly spaced camera views to form a frame matrix (rows = views, columns = time), then jointly denoise rows and columns with resampling in a video diffusion model, and re-inject denoised content into disoccluded regions of the latent at each step to avoid dark-region artifacts from VAE encoding.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Use SVG instead of E2FGVIStereoscopic video generation · User studyStereo Effect: 4.79 (1.08) -> 5.24 (0.94)Helped
Use SVG instead of E2FGVIStereoscopic video generation · User studyTemporal Consistency: 4.74 (1.33) -> 5.15 (1.22)Helped
Use SVG instead of E2FGVIStereoscopic video generation · User studyImage Quality: 4.42 (1.27) -> 5.12 (1.33)Helped
Use SVG instead of E2FGVIStereoscopic video generation · User studyOverall Experience: 4.67 (1.04) -> 5.35 (0.99)Helped
Use SVG instead of the strongest inpainting baselineStereoscopic video generation · Left-right view semantic consistencyCLIP: 95.29 -> 96.44Helped
Add frame matrix denoising (ablation)SVG · Left-right view semantic consistencyCLIP: 95.81 -> 96.44Helped
Add disocclusion boundary re-injection (ablation)SVG · Left-right view semantic consistencyCLIP: 95.60 -> 96.44Helped
Use SVG instead of Deep3DStereoscopic video generation · Deep3D comparison user studyStereo Effect: 2.29 (1.63) -> 5.29 (1.09)Helped
Use SVG instead of Deep3DStereoscopic video generation · Deep3D comparison user studyTemporal Consistency: 5.37 (1.23) -> 5.06 (1.25)Hurt
Use SVG instead of Deep3DStereoscopic video generation · Deep3D comparison user studyOverall Experience: 3.68 (1.36) -> 5.08 (1.09)Helped
Increase the stereo baselineSVG · Different stereo baselinesCLIPHurt

Surprising findings

Limitations

Experimental setup

Datasets: videos generated by Sora, Lumiere, WALT, and Zeroscope

Benchmarks: user study on generated stereo videos (20 participants, 7-point Likert) CLIP semantic consistency between left and right views

Metrics: stereo effect temporal consistency image quality overall experience CLIP similarity score

Baselines: ProPainter E2FGVI RoDynRF DynIBaR Deep3D

Builds on: RePaint Zeroscope DDPM ProPainter DynIBaR

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