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Misspecified $Q$-Learning with Sparse Linear Function Approximation: Tight Bounds on Approximation Error
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Studies misspecified Q-learning with k-sparse linear Q* approximation and gives an elimination algorithm achieving O(H·epsilon) suboptimality with poly(d) samples for constant k, plus matching lower bounds.
Problem
Whether an O(epsilon)-optimal policy can be learned with sample complexity polynomial in feature dimension d when Q* is approximated by a k-sparse linear function with misspecification epsilon in RL, where standard Bellman backup and OLIVE-style elimination give suboptimal guarantees.
Approach
A per-level parameter-elimination algorithm that selects, at each level, the parameter maximizing empirical value under the roll-in distribution, and eliminates only the parameters with large empirical Bellman error at that level, avoiding error amplification across levels and yielding O(H*epsilon) suboptimality with near-matching information-theoretic lower bounds.
Key results
- Algorithm returns a policy with suboptimality (2eps + 2eps_net + 4eps_stat)H using O(k d^k H^3 ln(dH/eps_net delta) eps_net^-k eps_stat^-2) samples.
- Without samples, any algorithm suffers Omega(H eps) suboptimality even for d=k=1 deterministic systems.
- With samples, achieving suboptimality H/T*eps requires exp(Omega(T)) samples, making the O(H eps) guarantee tight up to log factors for polynomial sample algorithms.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use level-wise elimination with separate parameter sets and select parameters maximizing empirical roll-in value at each level | Misspecified sparse linear Q-learning · Misspecified sparse linear Q-learning, horizon H | policy suboptimality: O(H √d ε) -> (4ε_stat + 2ε_net + 2ε)H | Helped |
| Use the Elimination Algorithm instead of the existing bandit algorithm | Misspecified linear bandit · Misspecified linear bandit, H = 1 | action suboptimality: 4ε + ε_stat -> 2ε + 2ε_net + 4ε_stat | Helped |
| Require uniform reward approximation for all arms within 2ε | Misspecified linear bandit · Misspecified linear bandit with n arms and d = k = 1 | sample complexity: at least 0.9n samples | Hurt |
| Require suboptimality less than H/(2T) · ε | Misspecified sparse linear Q-learning · Misspecified sparse linear Q-learning, d = k = 1 | sample complexity: 0.1 · T · 2^T samples | Hurt |
Surprising findings
- Existing bandit algorithms amplify approximation error by a factor of 2 for a for-all guarantee, and this amplification is information-theoretically unavoidable without sample cost proportional to the action space size.
- Bellman rank of the sparse-linear RL setting can be as large as d for some instances, so the OLIVE bound H*sqrt(M)*eps becomes O(H sqrt(d) eps).
Limitations
- Sample complexity has a polynomial but large dependence on d (d^k) and is not tight in H; the authors note improvement is future work.
- Analysis assumes a deterministic initial state, a feature map with norm at most 1, and sparsity k constant; the algorithm enumerates an epsilon-net and all k-subsets of [d].
Experimental setup
Metrics: suboptimality sample complexity
Baselines: OLIVE Dong and Yang (2023) sparse bandit algorithm Bellman backup
Builds on: OLIVE Dong and Yang (2023) sparse misspecified linear bandit algorithm Bellman rank
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