Research map / Multi-agent systems and games / Cooperative multi-agent RL
COMBO: Compositional World Models for Embodied Multi-Agent Cooperation
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Proposes COMBO, a compositional video world model conditioned on factorized multi-agent joint actions, combined with VLM-based action proposer, intent tracker, and outcome evaluator in a tree search for embodied multi-agent cooperation.
Problem
Embodied multi-agent cooperation from only partial egocentric views requires simulating world dynamics conditioned on an arbitrary number of agents' joint actions, which single-agent world models do not handle.
Approach
Factorize joint actions into per-agent text components and compose their score functions in a video diffusion model (composable diffusion), with agent-dependent loss scaling; plug this compositional world model into a VLM-driven tree search that proposes own actions, infers other agents' intents, and evaluates outcomes.
Key results
- On TDW-Game, COMBO reaches 1.00 success rate with 17.5 and 17.4 average steps for the two cooperators, versus 0.55-0.60 success and 28.4-29.2 steps for LLaVA.
- Compositional world model achieves 75% multi-agent video accuracy on TDW-Game (vs 20% for AVDC) and 100% on TDW-Cook (vs 25% for AVDC) in human evaluation.
- On 2D-FetchQ, COMBO achieves 81.3% success rate versus 53.3% for Co-GAIL.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| add the Intent Tracker to COMBO (ablation) | COMBO · TDW-Game | success rate: 0.65 -> 1.00; 0.60 -> 1.00 | Helped |
| add the Intent Tracker to COMBO (ablation) | COMBO · TDW-Cook | success rate: 0.80 -> 0.90; 0.80 -> 1.00 | Helped |
| add Agent-Dependent Loss Scaling (ablation) | COMBO world model · TDW-Game | multiple-action video accuracy: 55% -> 75% | Helped |
| add Agent-Dependent Loss Scaling (ablation) | COMBO world model · TDW-Cook | multiple-action video accuracy: 70% -> 100% | Helped |
| increase action proposals, rollout depth, and beam from 3/1/1 to 2/2/2 (ablation) | COMBO planning · TDW-Game | success rate: 50% -> 70% | Helped |
| increase action proposals, rollout depth, and beam from 2/2/2 to 3/3/3 (ablation) | COMBO planning · TDW-Game | success rate: 70% -> 100% | Helped |
| use COMBO instead of LLaVA | embodied multi-agent planning · 2D-FetchQ | success rate: 53.3 -> 81.3 | Helped |
Surprising findings
- A simpler supervised model with CLIP and BERT encoders is far worse than LLaVA on the outcome evaluator (62.7 vs 99.7 accuracy), showing VLM advantages.
- Model trained only on four-agent TDW-Game data generalizes to three- and two-agent settings without retraining.
Limitations
- Inference is slow due to repeated calls to large generative models in tree search.
- Image quality errors (about 80% of world-model failures) arise from CFG on multiple text conditions, causing contradictory actions.
- Baselines like MAPPO and Recurrent World Models fail entirely on the tasks, and the Intent Tracker generalizes imperfectly (64.6-75.8% intent accuracy on unseen cooperators).
Experimental setup
Datasets: TDW-Game random rollouts TDW-Cook random rollouts 2D-FetchQ human-human demonstrations
Benchmarks: TDW-Game TDW-Cook 2D-FetchQ
Metrics: success rate average steps of successful episodes human accuracy of generated videos (single and multiple agen
Baselines: Recurrent World Models MAPPO CoELA LLaVA-1.5-7B Shared Belief Cooperator AVDC BC-single BC-GAIL Co-GAIL
Builds on: AVDC composable diffusion models VLP RoboDreamer Recurrent World Models
Closest papers by meaning
- LLawCo: Learning Laws of Cooperation for Modeling Embodied Multi-Agent Behavior (ICML 2026 · similarity 0.89)
- VIKI‑R: Coordinating Embodied Multi-Agent Cooperation via Reinforcement Learning (NeurIPS 2025 · similarity 0.88)
- Learning 3D Persistent Embodied World Models (NeurIPS 2025 · similarity 0.88)
- Embodied Multi-Modal Agent trained by an LLM from a Parallel TextWorld (CVPR 2024 · similarity 0.87)
- World Models as Group Actions (NeurIPS 2026 · similarity 0.87)
- Collaborative Tree Search for Enhancing Embodied Multi-Agent Collaboration (CVPR 2025 · similarity 0.87)
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