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Handling Delay in Real-Time Reinforcement Learning

ICLR 2025 · Reinforcement learning › Visual and representation RL · approach: Probabilistic and autonomous RL · 0 citations (OpenAlex)

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Proposes temporal skip connections plus history-augmented observations so that layer-parallel (pipelined) neural policies in real-time RL suffer less observational delay, evaluated with SAC and PPO on Mujoco, MinAtar and MiniGrid.

Problem

Real-time RL with pipelined/parallel layer computation gives higher throughput but introduces observational delay proportional to network depth, degrading policy performance.

Approach

Use temporal skip connections that pass activations forward in time so the action depends on more recent observations, combined with augmenting observations with recent actions/states, and train the actor by unrolling the parallel computation over sub-trajectories while the critic is trained without delay.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Add temporal skip connections to the default MLP/CNNParallel-computation RL agents · Mujoco and MinAtarnormalized returnHelped
Add history-augmented observations and/or actions to skip-connected agentsParallel-computation RL agents · Mujoco and MinAtarnormalized returnHelped
Add history augmentation to the default architecture without skip connections (ablation)Default MLP/CNN · Mujoco and MinAtarperformanceNo clear effect
Add history augmentation or LSTM to the default architecture (ablation)Default architecture · MiniGridperformanceHelped
Use projections to action with residual connections instead of projections from observations (ablation)Temporal skip connections · MinAtarnormalized performance: 0.45 ± 0.05 -> 0.52 ± 0.06Helped
Use projections to action with residual connections instead of projections from observations (ablation)Temporal skip connections · MiniGridnormalized performance: 0.91 ± .006 -> 0.96 ± .002Helped
Use all forward skip connections between layers rather than projections from observations (ablation)Temporal skip connections · Mujoconormalized performance: 0.79± 0.04 -> 0.75 ± 0.05Hurt
Add traditional skip connections to instantaneous SAC (ablation)SAC · Ant-v4return: 3595 ± 1027 -> 5719 ± 176Helped
Add traditional skip connections to instantaneous SAC (ablation)SAC · HalfCheetah-v4, Walker2d-v4, Hopper-v4return: 11739 ± 283 -> 11250 ± 32; 4415 ± 227 -> 4597 ± 100; 2672 ± 463 -> 2451 ± 52Mixed
Increase skip-connected MLP depth from two to three layers (ablation)Augmented MLP with skip connections, neuron execution time four · MujocoperformanceHelped
Increase skip-connected MLP depth beyond three layers (ablation)Augmented MLP with skip connections · MujocoperformanceNo clear effect
Combine LSTM recurrence with skip connections (ablation)Skip-connected CNN · MinAtarperformanceHurt

Surprising findings

Limitations

Experimental setup

Datasets: MuJoCo HalfCheetah-v4 MuJoCo Walker2d-v4 MuJoCo Ant-v4 MuJoCo Hopper-v4 MinAtar (six games) MiniGrid Empty-Random-5x5-v0 MiniGrid DoorKey-5x5-v0 Atari subset

Benchmarks: MuJoCo HalfCheetah-v4 MuJoCo Walker2d-v4 MuJoCo Ant-v4 MuJoCo Hopper-v4 MinAtar MiniGrid Atari

Metrics: normalized average return average return inference speed-up

Baselines: SAC PPO RLRD LSTM policy three-layer MLP with augmentation sequential three layers w/ aug

Builds on: Soft Actor-Critic PPO RLRD DAgger

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