atlas

Research map / Image generation / Fast diffusion sampling

Infinite-Resolution Integral Noise Warping for Diffusion Models

ICLR 2025 · Image generation › Fast diffusion sampling · approach: Denoising diffusion probabilistic models · 0 citations (OpenAlex)

Read the paperCheck your idea against 108,967 papers

AI-extracted summary. Written by AI from the paper's full text. Numbers and claims can be wrong or missing context, so check the paper before you cite or build on it.

Proposes infinite-resolution integral noise warping, which samples Brownian bridge increments instead of upsampling noise, giving grid and particle variants that preserve Gaussian white noise for temporally consistent video diffusion.

Problem

Training-free noise warping for video generation with image diffusion models must preserve the Gaussian white noise distribution while adding temporal correlation, but the existing integral noise warping method (HIWYN) is computationally expensive due to upsampling.

Approach

Taking the upsampling resolution to infinity yields a Brownian bridge scaling limit; warped noise pixels are formed by autoregressively sampling Brownian bridge increments over overlap areas, removing upsampling entirely. A particle-based bilinear-kernel partition replaces polygon clipping, avoiding degenerate overlaps and extending to 3D.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
use the grid-based infinite-resolution warp instead of HIWYN at N=8Noise warping · 1024×1024 noise warp, GPUspeedup: 8.0× fasterHelped
use the grid-based infinite-resolution warp instead of HIWYN at N=8Noise warping · 1024×1024 noise warp, CPUspeedup: 19.7× fasterHelped
use the particle-based warp instead of HIWYN at N=8Noise warping · 1024×1024 noise warp, GPUspeedup: 41.7× speedupHelped
use grid-based infinite-resolution warping instead of HIWYN at N=8Noise warping · 1024×1024 noise warpmemory reduction: 9.22× less memoryHelped
use particle-based rather than grid-based warpingInfinite-resolution noise warp · ChurchConsistency: 9.868e-2 -> 1.065e-1Mixed
use particle-based rather than grid-based warpingInfinite-resolution noise warp · CatConsistency: 6.001e-2 -> 5.898e-2Helped
use particle-based rather than grid-based warpingInfinite-resolution noise warp · ChurchRealism: 4.643e-2 -> 5.180e-2Hurt
use particle-based rather than grid-based warpingInfinite-resolution noise warp · CatRealism: 1.559e-1 -> 1.496e-1Helped
use particle-based rather than grid-based warpingInfinite-resolution noise warp · ChurchFaithfulness: 3.872e-2 -> 4.309e-2Hurt
use particle-based rather than grid-based warpingInfinite-resolution noise warp · CatFaithfulness: 2.039e-2 -> 2.064e-2Hurt

Surprising findings

Limitations

Experimental setup

Datasets: real-world videos (church, cat scenes)

Benchmarks: Moran's I Kolmogorov-Smirnov test warp MSE consistency on church and cat scenes

Metrics: Moran's I K-S test p-value 2-Wasserstein distance runtime memory usage IoU Chamfer distance consistency (warp MSE) realism faithfulness

Baselines: HIWYN PYoCo Control-A-Video Random noise Fixed noise Bilinear interpolation Nearest interpolation

Builds on: Integral noise warping (HIWYN) SDEdit Perturbed-Attention Guidance RAFT

Closest papers by meaning

Writing a paper in this area? scime draft is a free LaTeX editor with AI included, real-time co-authors and a check of your references and venue rules before you submit. It also imports OpenAI Prism projects.

Open scime draft

Get the next scime Dispatch and a monthly field update

Free. We send a confirmation link first; every email has a one-click unsubscribe. Privacy